{"author_link":"\/users\/agwblack","author_name":"agwblack","author_uid":"1098295","comments":[{"author_name":"Sambi","author_uid":"1102549","time":"2018-08-14T18:42:36Z","epoch":1534272156,"modified":1534272156,"text":"Cool game! \n\nGot this error though:\nError\n\nmain.lua:53: attempt to index a nil value\n\n\nTraceback\n\nmain.lua:53: in function 'is_wall_tile'\nmain.lua:88: in function 'is_edge_tile'\nmain.lua:266: in function 'fn'\nutils\/functional.lua:17: in function 'fn'\nutils\/functional.lua:4: in function 'get_legal_chamber'\nmain.lua:622: in function 'update'\n[C]: in function 'xpcall'","likes":1,"format":"md"},{"author_name":"Jamie Reed","author_uid":"1101037","time":"2018-08-14T18:55:54Z","epoch":1534272954,"modified":1534273258,"text":"Cute little game.  Second play I got to 199 rabbits, third try I got an error.  It seemed to occur when I was planning a room near the edge of the map.\n\n```\nError\n\nmain.lua:53: attempt to index a nil value\n\n\nTraceback\n\nmain.lua:53: in function 'is_wall_tile'\nmain.lua:88: in function 'is_edge_tile'\nmain.lua:266: in function 'fn'\nutils\/functional.lua:17: in function 'fn'\nutils\/functional.lua:4: in function 'get_legal_chamber'\nmain.lua:622: in function 'update'\n[C]: in function 'xpcall'\n```\n\nAlso, the mouse clicks assume you are clicking on the bottom tiles, but you can't see them while the top tiles are over them.  I think it would be better to have the top tiles clicked, but I don't know anything about Love.\n\nCute rabbits, the game fits the theme very well, and the music and sounds were nice.","likes":1,"format":"md"},{"author_name":"agwblack","author_uid":"1098295","time":"2018-08-14T19:58:46Z","epoch":1534276726,"modified":1534276726,"text":"Thanks for the comments. I've fixed the crash and will update shortly. I'm aware of the issue with the cursor position but not quite figured out the fix yet.","likes":0,"format":"md"},{"author_name":"bigboyenzo","author_uid":"1103592","time":"2018-08-15T23:13:05Z","epoch":1534374785,"modified":1534374785,"text":"I really liked the art for the game, however the game kept crashing for me. Also to me it seemed more efficient if i never made tunnels and only made rooms. Art style is really cool though!","likes":1,"format":"md"},{"author_name":"Gabruoy","author_uid":"1105788","time":"2018-08-15T23:32:26Z","epoch":1534375946,"modified":1534375946,"text":"This seems like a really cool idea held back by the current crashing issue everyone else is mentioning. If you publish a fix I'll definitely come back and try it out! On Windows\/64bit btw.","likes":1,"format":"md"},{"author_name":"agwblack","author_uid":"1098295","time":"2018-08-16T05:15:18Z","epoch":1534396518,"modified":1534396518,"text":"@gabruoy @bigboyenzo I really thought I had fixed the crashing issue. I can't reproduce it. If you (or anyone else) looks at the game again and you see such a crash, please hit Ctrl+c and paste the stack trace here, thanks.","likes":0,"format":"md"},{"author_name":"agwblack","author_uid":"1098295","time":"2018-08-16T06:59:05Z","epoch":1534402745,"modified":1534402745,"text":"@gabruoy Crashes should be fixed now. If anyone does see a crash, please copy and paste the stack trace. Thanks.\n\nMay be time to move away from Lua. Its very fast to get stuff done with but allows me be too lax when it comes to defensive coding practices.","likes":1,"format":"md"},{"author_name":"WFMG","author_uid":"1072974","time":"2018-08-16T07:50:03Z","epoch":1534405803,"modified":1534405803,"text":"The biggest issue I had with this game was that it launched at an extremely loud volume, and it took many attempts before it would let me press the Windows key to open the volume control.\n\nThe graphics are alright, but not amazing.\n\nThe main mechanic is cool, but not really explained blatantly enough. I noticed there was a tutorial there, but unless you force the player to play it, the vast majority of them will not do it. It's a cool concept, but it could be better in practice.","likes":0,"format":"md"},{"author_name":"witylernn","author_uid":"1007945","time":"2018-08-16T17:20:08Z","epoch":1534440008,"modified":1534440008,"text":"I like the graphics and love the isometric style!!! Keep it up","likes":0,"format":"md"},{"author_name":"KostblLb","author_uid":"1112219","time":"2018-08-16T17:28:31Z","epoch":1534440511,"modified":1534440511,"text":"challenging one!","likes":0,"format":"md"},{"author_name":"dasun","author_uid":"1039668","time":"2018-08-16T19:13:20Z","epoch":1534446800,"modified":1534446800,"text":"Interresting idea, really good game .","likes":0,"format":"md"},{"author_name":"Prototyper","author_uid":1032138,"time":"2018-08-16T20:25:23Z","epoch":1534451123,"modified":1534451123,"text":"Fun game. nice and relaxing.","likes":0,"format":"md"},{"author_name":"framg","author_uid":"1098637","time":"2018-08-17T08:58:38Z","epoch":1534496318,"modified":1534496318,"text":"I like the game! nice one","likes":0,"format":"md"},{"author_name":"samh","author_uid":"1006585","time":"2018-08-18T11:54:16Z","epoch":1534593256,"modified":1534593284,"text":"Nice idea, nice pixel art, and nice audio. The game looks like it has potential for something *really* fun, but 1) I could not understand how the tunnels worked and kept building rooms instead, but it was still confusing because I did not always understand why such location was valid and such other wasn\u2019t, also 2) it would probably be funnier if rabbits spawned continuously rather than popping all at once. Got to 408 rabbits though!","likes":1,"format":"md"},{"author_name":"agwblack","author_uid":"1098295","time":"2018-08-21T16:11:24Z","epoch":1534867884,"modified":1534867884,"text":"@samh thanks for the comments, very helpful. \n\nYou are right about the rabbits spawning more continuously, it would be much better. I have an idea for making it more obvious when a room is valid\/invalid.\n\nI'm working on a post-jam version that does away with ordering individual rabbits around and instead the rabbits just spontaneously start building the stuff you mark out. I think that should help put the emphasis on the geometric puzzle that it's supposed to be. A brief optional tutorial should make it obvious how to use tunnels.\n\nThanks for playing!","likes":0,"format":"md"}],"format":"md","images":["ld42\/98296-98be3ce17000f58cd6b9ac56c9a31e05.png"],"links":[{"url":"https:\/\/drive.google.com\/open?id=1nFIZD4pVdQl7RONVWyYq2Dv2L1nqBXoD","text":"Windows"},{"url":"https:\/\/drive.google.com\/open?id=1vG3xdIkO6fkmz8AiZM1mzogcSkEZllw1","text":"Windows"},{"url":"https:\/\/drive.google.com\/open?id=1cRrgPK-FiMBQ9qCa8TpMaKOmHRNdbkb9","text":"macOS"},{"url":"https:\/\/drive.google.com\/open?id=1icunIMbKtNK-FBDmkGmIu7hh6WNfW9z8","text":"Linux"}],"metadata":{"g_key":"50907","g_author":"1098295","g_event":"LD42","g_eventkey":"73","g_subevent":"JAM","g_urlkey":"234216","g_title":"Bunnies out of Space","g_status":"USEAR3","g_place":"929","g_commentcount":"15","g_site2_node_id":"98296","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"98296","n_urlkey":"234216","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/bunnies-out-of-space","n_slug":"bunnies-out-of-space","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"98295","n_created":"1531392796","n_modified":"1534308169","n_version":"345739","n_status":"COMMIT"},"node":{"id":98296,"parent":97793,"superparent":9,"author":98295,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-08-13T20:28:39Z","created":"2018-07-12T10:53:16Z","modified":"2018-08-15T04:42:49Z","version":345739,"slug":"bunnies-out-of-space","name":"Bunnies out of Space","body":"![bunnies.png](\/\/\/raw\/7ff\/71\/z\/191ac.png)\n## The bunnies are at it again, but their home is too small!\n\nExpand it before they run out of space.\n\n### Controls\n\nClick on the bunnies and tell them to build rooms and tunnels.\n\nUse the __arrow keys__ or __WASD__ to move around the map.\n\nUse the __mouse wheel__ or the __Q__ and __E__ keys to zoom in and out.\n\nPress __escape__ or __P__ to pause.\n\n![resize_gameplay.jpeg](\/\/\/raw\/7ff\/71\/z\/191bb.jpg)\n\n### Credits\n\n* Code - Andrew Black\n* Music - Dan Blank\n* Rabbit pictures - Smurf\n\nThis is our first game jam. Made using [L\u00d6VE](https:\/\/love2d.org\/) engine. Tile art created by [Indie Squid](http:\/\/indiesquid.com) (see [here](https:\/\/opengameart.org\/content\/green-village-isometric-tiles)). Additional credit goes to Dan Farshi for game design.\n\n### Linux Notes\n\nIf playing on Linux, you need to install Love which is almost certainly available in your package manager, e.g.\n    \n    $ sudo apt-get install love\n\nthen run the game like this:\n\n    $ love \/path\/to\/downloads\/bunnies_out_of_space.love","meta":{"author":[98295,101115,117245],"cover":"\/\/\/content\/7ff\/71\/z\/191ae.png","allow-anonymous-comments":"1","grade-05-out":"1","link-01":"https:\/\/drive.google.com\/open?id=1nFIZD4pVdQl7RONVWyYq2Dv2L1nqBXoD","link-01-tag":"42337","link-01-name":"64-bit","link-02":"https:\/\/drive.google.com\/open?id=1vG3xdIkO6fkmz8AiZM1mzogcSkEZllw1","link-02-tag":"42337","link-02-name":"32-bit","link-03":"https:\/\/drive.google.com\/open?id=1cRrgPK-FiMBQ9qCa8TpMaKOmHRNdbkb9","link-03-tag":"42339","link-04":"https:\/\/drive.google.com\/open?id=1icunIMbKtNK-FBDmkGmIu7hh6WNfW9z8","link-04-tag":"42341"},"path":"\/events\/ludum-dare\/42\/bunnies-out-of-space","parents":[1,5,9,97793],"love":0,"notes":15,"notes-timestamp":"2018-08-21T16:11:24Z","grade":{"grade-01":21,"grade-02":21,"grade-03":21,"grade-04":22,"grade-06":21,"grade-07":20,"grade-08":22},"magic":{"cool":92.966968020137,"feedback":19,"given":15.125,"grade":21.142857142857,"grade-01-average":3.079,"grade-01-result":929,"grade-02-average":2.816,"grade-02-result":984,"grade-03-average":2.789,"grade-03-result":980,"grade-04-average":3.675,"grade-04-result":450,"grade-06-average":3,"grade-06-result":528,"grade-07-average":2.694,"grade-07-result":539,"grade-08-average":3,"grade-08-result":701,"smart":7.9210797734134}},"text":"![bunnies.png](\/\/\/raw\/7ff\/71\/z\/191ac.png)\n## The bunnies are at it again, but their home is too small!\n\nExpand it before they run out of space.\n\n### Controls\n\nClick on the bunnies and tell them to build rooms and tunnels.\n\nUse the __arrow keys__ or __WASD__ to move around the map.\n\nUse the __mouse wheel__ or the __Q__ and __E__ keys to zoom in and out.\n\nPress __escape__ or __P__ to pause.\n\n![resize_gameplay.jpeg](\/\/\/raw\/7ff\/71\/z\/191bb.jpg)\n\n### Credits\n\n* Code - Andrew Black\n* Music - Dan Blank\n* Rabbit pictures - Smurf\n\nThis is our first game jam. Made using [L\u00d6VE](https:\/\/love2d.org\/) engine. Tile art created by [Indie Squid](http:\/\/indiesquid.com) (see [here](https:\/\/opengameart.org\/content\/green-village-isometric-tiles)). Additional credit goes to Dan Farshi for game design.\n\n### Linux Notes\n\nIf playing on Linux, you need to install Love which is almost certainly available in your package manager, e.g.\n    \n    $ sudo apt-get install love\n\nthen run the game like this:\n\n    $ love \/path\/to\/downloads\/bunnies_out_of_space.love","title":"Bunnies out of Space"}