{"author_link":"\/users\/andy-wolff","author_name":"Andy Wolff","author_uid":"1101081","comments":[{"author_name":"F1Krazy","author_uid":"1071341","time":"2018-08-13T05:50:33Z","epoch":1534139433,"modified":1534139433,"text":"A good start. I was looking forward to playing this, and it's kinda disappointing that it's only a half-finished tutorial. I think the collision detection needs a little work too, as the jellies keep getting impaled on walls and sometimes they'll fly out of the brain within about a second of spawning (which is fine if they're a distraction but not so fine if they aren't...)\n\nI encourage you to keep working on this after the jam is over. I'd love to see your original vision come to fruition.","likes":0,"format":"md"},{"author_name":"Andy Wolff","author_uid":"1101081","time":"2018-08-13T06:03:18Z","epoch":1534140198,"modified":1534140198,"text":"@f1krazy Thanks for playing. I apologize for the disappointment. I had a lot of fun working on this, and I do intend to keep working on it this week.\n\nAs for the jellies impaling on walls, I kind of like it. It adds character and I have some ideas on how I can make it useful and interesting. I think I can adjust the walls a little to make it less annoying and more fun.\n\nFor the jellies not quite making it into the brain, I think I could avoid it by being more careful about how quickly I spawn a bunch of jellies at a time.","likes":0,"format":"md"},{"author_name":"Yippiez","author_uid":"1073658","time":"2018-08-13T06:25:54Z","epoch":1534141554,"modified":1534141554,"text":"@andy-wolff jellies impaling on the walls are frustrating if you are going to make this a full game which you should \ni think cut out jellies impaling :smiley: ","likes":0,"format":"md"},{"author_name":"paulstraw","author_uid":"1012893","time":"2018-08-13T06:28:54Z","epoch":1534141734,"modified":1534141734,"text":"I think this is a great concept, and could be especially fun on touch devices! I really like the gelatinous blobs, but their current implementation has lots of issues with getting stuck on geometry.","likes":0,"format":"md"},{"author_name":"Ian Kettlewell","author_uid":"1079955","time":"2018-08-13T06:30:12Z","epoch":1534141812,"modified":1534141812,"text":"I really like the premise of this. I love thinking about the potential chaos that could break out as you try to manage your physicsy brain. If the jellies were foods or something that would add more to the style of it. \n\nI wish this were more fleshed out, because it could be so silly and fun and it's a great start!","likes":0,"format":"md"},{"author_name":"Tiberiusuciu","author_uid":"1033010","time":"2018-08-13T06:35:05Z","epoch":1534142105,"modified":1534142105,"text":"Hahaha the honesty made it better! I think you had something going for your game, don't give up on it, the art is nice too, so you have the base to start expanding on it!","likes":0,"format":"md"},{"author_name":"HTMichaeL","author_uid":"1107760","time":"2018-08-13T11:39:23Z","epoch":1534160363,"modified":1534160363,"text":"A decent start. Plenty of bugs though and no actual game play rather more of a demo. Meh","likes":0,"format":"md"},{"author_name":"blobo","author_uid":"1008715","time":"2018-08-13T14:50:12Z","epoch":1534171812,"modified":1534171812,"text":"It's a shame this is all there is. Even so, the jelly physics are satisfying and fun to play with. Despite the game not being fully fleshed out, it's enjoyable! You've definitely done something right if it's fun without being finished!","likes":1,"format":"md"},{"author_name":"Andrei9","author_uid":"1099670","time":"2018-09-03T11:24:00Z","epoch":1535973840,"modified":1535973840,"text":"Gameplay was fun, Nice Game. :thumbsup: ","likes":0,"format":"md"}],"format":"md","images":["ld42\/108905-80a3103763a510ed9646c1daaf98eecf.png"],"links":[{"url":"https:\/\/andywolff.itch.io\/jelly-thoughts","text":"HTML5 (web)"},{"url":"https:\/\/github.com\/andywolff\/jellythoughts","text":"Source code"}],"metadata":{"g_key":"50871","g_author":"1101081","g_event":"LD42","g_eventkey":"73","g_subevent":"JAM","g_urlkey":"234174","g_title":"Jelly Thoughts","g_status":"USEAR3","g_place":"99999","g_commentcount":"9","g_site2_node_id":"108905","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"108905","n_urlkey":"234174","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/jelly-thoughts","n_slug":"jelly-thoughts","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"101081","n_created":"1533948112","n_modified":"1534138190","n_version":"323577","n_status":"COMMIT"},"node":{"id":108905,"parent":97793,"superparent":9,"author":101081,"type":"item","subtype":"game","subsubtype":"jam","published":"2018-08-13T05:29:50Z","created":"2018-08-11T00:41:52Z","modified":"2018-08-13T05:29:50Z","version":323577,"slug":"jelly-thoughts","name":"Jelly Thoughts","body":"Life is a constant barrage of facts. Human biology does an amazing job of managing information, but what if we had to do it manually?\n\nStore facts and memories in the brain. With each new experience, facts and memories assault the brain. Forget! Too many facts will give you a headache, and might crowd over important stuff. Remember! Missing critical facts can cause disasters.\n\nNot really finished, but I felt like I had enough to share. I started scripting out a tutorial and ran out of time before adding any real content. The plan was to make it a sort of VN where failing to manage the thoughts quickly enough would cause wacky failures, like forgetting where to walk.\n\n![screenshot.PNG](\/\/\/raw\/9da\/81\/z\/17317.png)","meta":{"author":[101081],"grade-06-out":"1","allow-anonymous-comments":"1","link-01-tag":"42336","cover":"\/\/\/content\/9da\/81\/z\/17315.png","link-01":"https:\/\/andywolff.itch.io\/jelly-thoughts","link-02":"https:\/\/github.com\/andywolff\/jellythoughts","link-02-tag":"42332"},"path":"\/events\/ludum-dare\/42\/jelly-thoughts","parents":[1,5,9,97793],"love":0,"notes":9,"notes-timestamp":"2018-09-03T11:24:00Z","grade":{"grade-01":10,"grade-02":10,"grade-03":10,"grade-04":10,"grade-05":10,"grade-07":10,"grade-08":10},"magic":{"cool":115.00350625791,"feedback":4,"given":10.25,"grade":10,"grade-01-average":2.313,"grade-02-average":2.75,"grade-03-average":3.688,"grade-04-average":2.688,"grade-05-average":3.563,"grade-07-average":3.25,"grade-08-average":2.938,"smart":8.0123449734643}},"text":"Life is a constant barrage of facts. Human biology does an amazing job of managing information, but what if we had to do it manually?\n\nStore facts and memories in the brain. With each new experience, facts and memories assault the brain. Forget! Too many facts will give you a headache, and might crowd over important stuff. Remember! Missing critical facts can cause disasters.\n\nNot really finished, but I felt like I had enough to share. I started scripting out a tutorial and ran out of time before adding any real content. The plan was to make it a sort of VN where failing to manage the thoughts quickly enough would cause wacky failures, like forgetting where to walk.\n\n![screenshot.PNG](\/\/\/raw\/9da\/81\/z\/17317.png)","title":"Jelly Thoughts"}