CLAUSTROPHOBOI by turbo.torbo





A small game about a Boi that needs his personal space.
Arrows to move / Space to Shoot / Esc to Quit
My first game ever for Ludum Dare, my first compo and my third game jam at all. So every feedback is appreciated :v:
//Sounds & Music are unfortunately barely existent. I'm sorry, my dudes.// //Tools: Unity, Photoshop, 3DSMax, left, SFXR, Visual Studio//
Ratings
| Given | 13🗳️ | 5🗨️ |
The game play tho needs some polishing, at first i played staying right in front where essentially i got stuck and quickly the scene got filled with entities and either it was lag or the combinations of quick sounds, but the game was unplayable. restarted and got some better experiences. with some more tweaks it can be a really good game!
Still, this is something to think about. Not to be killed but rather duplicated when hit by a bullet... interesting stuff... :wink:
Very interesting aesthetic! Really enjoyed giving it a couple of try! Thanks for this gem.
Keep it :up:
As a professional game dev I would suggest... just kidding haha
Nonetheless, if you want to work on this project more I suggest making a difficulty incresing algorithm.
Graphics - very nice. Controls are also working very well.
Maybe you could also take a glimpse at my game? I already enlarged it into a wholesome Android game :)