{"author_link":"\/users\/muel","author_name":"Muel","author_uid":"1000103","comments":[{"author_name":"nilead","author_uid":"1002928","time":"2017-05-01T15:01:47Z","epoch":1493650907,"modified":1493650907,"text":"Finish it and polish it a lot and maybe it could become something ","likes":0,"format":"md"},{"author_name":"Samusoidal","author_uid":"1009689","time":"2017-05-04T22:50:43Z","epoch":1493938243,"modified":1493938243,"text":"Good start, anyway. A good post to make would be what you would do different next Ludum Dare, to scope your game properly.","likes":0,"format":"md"}],"format":"md","images":["ld38\/16626-72e6286ff0ab3084ae38eecbd62bc8dd.jpg"],"links":[],"metadata":{"g_key":"50844","g_author":"1000103","g_event":"LD38","g_eventkey":"69","g_subevent":"JAM","g_urlkey":"234136","g_title":"Prototype of a Crash Landing","g_status":"USEAR3","g_place":"99999","g_commentcount":"2","g_site2_node_id":"16626","g_hide":"Y","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"16626","n_urlkey":"234136","n_parent":"9405","n_path":"\/events\/ludum-dare\/38\/prototype-of-a-crash-landing","n_slug":"prototype-of-a-crash-landing","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"103","n_created":"1492813306","n_modified":"1493124851","n_version":"65462","n_status":"COMMIT"},"node":{"id":16626,"parent":9405,"superparent":9,"author":103,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-04-24T18:11:25Z","created":"2017-04-21T22:21:46Z","modified":"2017-04-25T12:54:11Z","version":65462,"slug":"prototype-of-a-crash-landing","name":"Prototype of a Crash Landing","body":"This is a work still in progress. I've scoped too high for LD38, but I intent to work further on it.\n\nThe only thing the game has yet is the protagonist. She got some sprites, she got some animations, and a name: Sara.\n\nFor now, she's trapped in the world of emptyness. But her mission is yet to unveil right in front of her eyes...\n\nLink: https:\/\/muel.itch.io\/clprototype\n\n![preview_04.jpg](\/\/\/raw\/76\/z\/2586.jpg)","meta":{"grade-06-out":"1","cover":"\/\/\/content\/76\/z\/3919.jpg","author":[103]},"path":"\/events\/ludum-dare\/38\/prototype-of-a-crash-landing","parents":[1,5,9,9405],"love":0,"notes":2,"notes-timestamp":"2017-05-04T22:50:43Z","grade":{"grade-01":4,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":4,"grade-06":1,"grade-07":3,"grade-08":3},"magic":{"cool":100,"feedback":4,"given":2,"grade":3.4285714285714,"grade-01-average":1.5,"grade-02-average":1,"grade-03-average":1,"grade-04-average":2,"grade-05-average":1,"grade-07-average":1,"grade-08-average":3,"smart":8.0123449734643}},"text":"This is a work still in progress. I've scoped too high for LD38, but I intent to work further on it.\n\nThe only thing the game has yet is the protagonist. She got some sprites, she got some animations, and a name: Sara.\n\nFor now, she's trapped in the world of emptyness. But her mission is yet to unveil right in front of her eyes...\n\nLink: https:\/\/muel.itch.io\/clprototype\n\n![preview_04.jpg](\/\/\/raw\/76\/z\/2586.jpg)","title":"Prototype of a Crash Landing"}