Inverteb by David Allen
You gain an object of esoteric power.
Transcend before you revert to mortality.

Controls:
WASD: Movement
Space: Jump
Hold Shift (or E): Shift between realities
Mouse: Camera

Mechanics:
Do not fall, do not run out of power.
Obtaining green fetishes restores power.
Entering the other world will increase your speed, prevent your power from depleting, and enlighten you with the vision of a god.

Credits:
David Allen: Sound, Music, Implementation
Henry Wheeler-Mackta: Lead Programmer, Level Design
Connor Thornberg: Art
Bailey Sostek: Particle Programming
Play it Loud and Large
All original code, art, sound, and music.
Developed in Unreal Engine 4.16.
Version 1.1 Changelog:
- Fixed inconsistencies with the screen shake trigger
- Fixed bug which allowed the player to shift while dead
- Fixed bug which prevented the "water" from rising at a certain point
Version 1.2 Changelog:
- Fixed a bug that could cause the player to die after winning
- The tutorial text on the main menu is more thorough and descriptive.
- No functional change to any described mechanics
| Windows | https://bearglove.itch.io/inverteb |
| Original URL | https://ldjam.com/events/ludum-dare/39/inverteb |
Ratings
| Overall | 66th | 4⭐ | 27🧑⚖️ |
| Fun | 143th | 3.667⭐ | 26🧑⚖️ |
| Innovation | 232th | 3.4⭐ | 27🧑⚖️ |
| Theme | 382th | 3.542⭐ | 26🧑⚖️ |
| Graphics | 38th | 4.538⭐ | 28🧑⚖️ |
| Audio | 15th | 4.333⭐ | 26🧑⚖️ |
| Mood | 70th | 4⭐ | 26🧑⚖️ |
| Given | 26🗳️ | 12🗨️ |
**Update:**
The patch is released with better tutorial text and a bug fix!
Restarting takes a little too much time.
The running is quite smooth;
The controls are really nice too, as well as the shifting mechanic (+ visual changes when using it), it gives off a nice challenge, while also keeping up with the style the game has!
Great work here! :O
The controls are a tad sluggish. Jumping didn't quite feel right and I ended up taking a dive a few too many times. Switching dimensions also has some lag/delay to it at times.
The overall speed of the character and the rising blood could be higher. There should be a restart button (*R*) for quick retries.
Good work.
Awesome work guys!