{"author_link":"\/users\/murcu","author_name":"murcu","author_uid":"1001465","comments":[{"author_name":"jandourek","author_uid":"1016543","time":"2017-12-04T18:22:38Z","epoch":1512411758,"modified":1512411758,"text":"This game lacks challenge and it not very fun. All I think it needs is some kind of hazard or challenge to overcome and make the game more interesting. I really like the player model.","likes":0,"format":"md"},{"author_name":"Adrien Dittrick","author_uid":"1043514","time":"2017-12-06T19:08:20Z","epoch":1512587300,"modified":1512587300,"text":"You would probably get a much better game with careful level design instead of procedural generation :)","likes":0,"format":"md"},{"author_name":"Pilarius","author_uid":"1034348","time":"2017-12-16T01:11:44Z","epoch":1513386704,"modified":1513386704,"text":"A lot of users don't want to download any data of a Game Jam. So try to build a HTML 5 version of it. It will increase the number of player that will try your game. :)","likes":0,"format":"md"}],"format":"md","images":["ld40\/61334-f161c498f58b07cdabfe9bbb674204c6.png"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/nszmicge0jsgnps\/LootHoarder_LDJam40.zip?dl=0","text":"Source code"},{"url":"https:\/\/joysquid.itch.io\/loot-hoarder","text":"Windows"}],"metadata":{"g_key":"50801","g_author":"1001465","g_event":"LD40","g_eventkey":"70","g_subevent":"COMPO","g_urlkey":"249400","g_title":"Loot Hoarder","g_status":"USEAR3","g_place":"99999","g_commentcount":"3","g_site2_node_id":"61334","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"61334","n_urlkey":"249400","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/loot-hoarder","n_slug":"loot-hoarder","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"1465","n_created":"1512197498","n_modified":"1512476461","n_version":"196124","n_status":"COMMIT"},"node":{"id":61334,"parent":49883,"superparent":9,"author":1465,"type":"item","subtype":"game","subsubtype":"compo","published":"2017-12-04T02:35:28Z","created":"2017-12-02T06:51:38Z","modified":"2017-12-05T12:21:01Z","version":196124,"slug":"loot-hoarder","name":"Loot Hoarder","body":"You are a treasure goblin, your job is to collect treasure and store it in you chest.\n\nThings that I I\u2019ve missed \/ haven\u2019t done:\n\n1) There is no sound at all! I\u2019ve never done sound, I should learn it at this point.\n\n2) Enemies \/ AI, there should be enemy adventurers who also try to collect the treasure.  And of course they would chase you with more difficulty as you carry more treasure. (think pacman + diablo treasure goblin chase the other way around).\nWihtout this the game is basic and lackluster. (haven\u2019t managed my time right)\n\n3) I keep doing procedural map generation but it takes time to make it somewhat interesting and useable. I fail to design levels \/ maps. I don\u2019t know where to start or finish, what\u2019s a good flow and difficulty etc.","meta":{"author":[1465],"grade-06-out":"1","cover":"\/\/\/content\/9b5\/z\/aed9.png","allow-anonymous-comments":"1","link-01":"https:\/\/www.dropbox.com\/s\/nszmicge0jsgnps\/LootHoarder_LDJam40.zip?dl=0","link-01-tag":"42332","link-02":"https:\/\/joysquid.itch.io\/loot-hoarder","link-02-tag":"42337"},"path":"\/events\/ludum-dare\/40\/loot-hoarder","parents":[1,5,9,49883],"love":0,"notes":3,"notes-timestamp":"2017-12-16T01:11:44Z","grade":{"grade-01":3,"grade-02":3,"grade-03":3,"grade-04":3,"grade-05":3,"grade-07":2,"grade-08":2},"magic":{"cool":0,"feedback":0,"given":0,"grade":2.7142857142857,"grade-01-average":2.5,"grade-02-average":2,"grade-03-average":2,"grade-04-average":3,"grade-05-average":3,"smart":-39.302302133312}},"text":"You are a treasure goblin, your job is to collect treasure and store it in you chest.\n\nThings that I I\u2019ve missed \/ haven\u2019t done:\n\n1) There is no sound at all! I\u2019ve never done sound, I should learn it at this point.\n\n2) Enemies \/ AI, there should be enemy adventurers who also try to collect the treasure.  And of course they would chase you with more difficulty as you carry more treasure. (think pacman + diablo treasure goblin chase the other way around).\nWihtout this the game is basic and lackluster. (haven\u2019t managed my time right)\n\n3) I keep doing procedural map generation but it takes time to make it somewhat interesting and useable. I fail to design levels \/ maps. I don\u2019t know where to start or finish, what\u2019s a good flow and difficulty etc.","title":"Loot Hoarder"}