Elektroveil by madsj

[raw]
made by madsj for LD 42 (COMPO)

Controls:

Wasd or arrow keys for movement. Mouse for aiming. Left mouse button for shooting. Right mouse button for teleporting

Survive till the end to win the game

Ratings

Overall 679th 2.658⭐ 21🧑‍⚖️
Fun 622th 2.667⭐ 20🧑‍⚖️
Innovation 599th 2.694⭐ 20🧑‍⚖️
Theme 445th 3.361⭐ 20🧑‍⚖️
Graphics 599th 2.611⭐ 20🧑‍⚖️
Audio 236th 3.211⭐ 21🧑‍⚖️
Mood 367th 2.921⭐ 21🧑‍⚖️
Given 23🗳️ 2🗨️

Feedback

Fammy
18. Aug 2018 · 20:23 UTC
For have more ratings received you can put a picture on the description of your game. This is a nice game, I love the idea! Good work!
rEaX
20. Aug 2018 · 01:06 UTC
Neat contribution!
saoi-games
20. Aug 2018 · 04:43 UTC
Thank you for sharing your game with me. I tried to played it on my stream tonight at https://www.twitch.tv/saoigames, but ran into uses with OBS recording the game play.

I have rated your game.

The archive of the stream is available at https://www.twitch.tv/videos/299357576?t=10h04m00s. I'm sorry I wasn't able to capture the feedback.
Eric Kulbiej
25. Aug 2018 · 17:28 UTC
Great art style and sound. Good job. I like the mechanics as well. Keep it up!

Please do check my game maybe you’ll like it and leave some feedback.
CristiHKJ
26. Aug 2018 · 11:33 UTC
Great game! Very cool and interesting! :D
MaximeMazet
26. Aug 2018 · 13:41 UTC
Beatifull game ! very good game :D
goudagames
26. Aug 2018 · 16:13 UTC
This game looks really good, you should definitely add a screenshot to the game post so people are more attracted to the game. It's a lot of fun but freezes randomly for me.
Rahim_Pxr
27. Aug 2018 · 00:31 UTC
Nice game, I hope to see more updates and improvments sooner.
If you don't bother take a look at our game when we focused on Graphics and visuals and see the results that we got:
https://ldjam.com/events/ludum-dare/42/spacelab-42
Cristi Mihai
29. Aug 2018 · 13:12 UTC
That's a lovely game indeed!
I was almost about to skip the game because of the installation step in the game, until I realized I could actually unzip it as is.
Cannonperson
30. Aug 2018 · 10:34 UTC
It's a really confusing game, a bit sad that in order to beat it you'll kind of have to wait alot and really slow down the progress of the game.
If you go in "guns blazing" you'll lose really quickly, but without such chaos, the game loses a bit of the feel that i think you were kind of going for?

It seems like it has a lot of potential, and the overall idea behind it seems very cool.
Great job
Whismirk
31. Aug 2018 · 12:30 UTC
Interesting game ! The design is awesome, it has a really neat psychedelic feel, further improved by the music. I really like the way you implemented the theme too, even if it gets quite challenging after some time when you have to choose between having enough space or getting rid of the enemies. Good work overall, I had a lot of fun !
aeveis
03. Sep 2018 · 22:57 UTC
very smooth gameplay! I liked the transitions and the different powerups as you collected the rainbow squares. The closing of the walls is an interesting tradeoff for firing a lot of bullets. It'll be nice to maybe have a spawn in animation in case things start to spawn on me as the level switches. There is a lot going on on the screen at one time with the walls closings and enemies bouncing around, maybe slowing down enemies could balance that out more? anyway, keep up the good work!
ursagames
04. Sep 2018 · 12:39 UTC
Great entry! This was really cool once I figured it out. Thanks for sharing your game with my stream awhile back. Your game was played around 5:48 into this vod: https://www.twitch.tv/videos/299401837