{"author_link":"\/author\/grifdail\/","author_name":"grifdail","author_uid":"15168","comments":[{"author_name":"InfinitySquaredGames","author_uid":"62353","time":"Dec 15, 2015 @ 1:57am","epoch":1450144320,"text":"Very Very well done."},{"author_name":"ElliotFiske","author_uid":"15847","time":"Dec 15, 2015 @ 8:53am","epoch":1450169280,"text":"Awesome game! The controls were really tight and the level design was incredible. Nicely done!\r<br\/>\r<br\/>I loved the text for each level, and the whole thing is really well-designed and well-put together."},{"author_name":"logon13","author_uid":"49258","time":"Dec 15, 2015 @ 9:16am","epoch":1450170660,"text":"Nailed the simplistic art style, sound effect and mechanics I would have loved a little bit of music but a great game :)"},{"author_name":"AboLD","author_uid":"61764","time":"Dec 15, 2015 @ 9:27am","epoch":1450171320,"text":"The game looks nice but I can play it.\r<br\/>Could u please share a windows link\r<br\/>thanks"},{"author_name":"moltanem2000","author_uid":"1548","time":"Dec 15, 2015 @ 9:29am","epoch":1450171440,"text":"Very enjoyable :) That switch sfx made me giggle every time"},{"author_name":"mitya1234","author_uid":"62494","time":"Dec 15, 2015 @ 9:33am","epoch":1450171680,"text":"I like this game, this is for brains but it isn't so hard. Nice work!"},{"author_name":"James McVitty","author_uid":"63349","time":"Dec 15, 2015 @ 9:45am","epoch":1450172400,"text":"Nice! :)"},{"author_name":"thecatspajamas","author_uid":"66266","time":"Dec 15, 2015 @ 10:30am","epoch":1450175100,"text":"Gabriel could be a girl :D It reminded me of Geometry Dash and Super Meat Boy.  \r<br\/>\r<br\/>I like the purple theme."},{"author_name":"grifdail","author_uid":"15168","time":"Dec 15, 2015 @ 11:02am","epoch":1450177020,"text":"@thecatspajamas That's my main regret about the game. Yes gabriel should have been a girl. I hesitated with calling her Gween or Gabrielle. There's really no reason for it to be a boy. It's just a square os a screen."},{"author_name":"MaulUdder","author_uid":"64522","time":"Dec 16, 2015 @ 11:54am","epoch":1450266540,"text":"Lovely!"},{"author_name":"MountainRanger","author_uid":"65409","time":"Dec 16, 2015 @ 5:18pm","epoch":1450285980,"text":"Great game, but the sounds are annoying and repetitive."},{"author_name":"Taldius","author_uid":"12650","time":"Dec 18, 2015 @ 12:43pm","epoch":1450442280,"text":"Nice game. Even if the gameplay is simple, the overall seems really polished. Also, I love the little texts in each level.\r<br\/>Good job."},{"author_name":"GGC_Language","author_uid":"60153","time":"Dec 19, 2015 @ 8:19am","epoch":1450512840,"text":"Awesome game!1!! I have enjoyed playing this game."},{"author_name":"FireSlash","author_uid":"3130","time":"Dec 19, 2015 @ 8:24am","epoch":1450513140,"text":"The art is simple but consistent and clean. The sfx are also fairly on spot, though the death animation doesn't seem to match the sfx there particularly well. Minor niggle though.\r<br\/>\r<br\/>The largest issue I saw was the growing mechanic doesn't seem to really serve the player in any meaningful way. There was never really a reason NOT to grow, other than as a toggle to get through tight spaces. Without some kind of penalty or external need to optimize, it felt more like a gimmick than a gameplay mechanic.\r<br\/>\r<br\/>As an example, it might have been interesting if the player could only get larger, never able to shrink. This would force the player to make decisions on when to grow, and to strategically map out the level to ensure the narrow routes are solved first."},{"author_name":"scorched","author_uid":"48268","time":"Dec 19, 2015 @ 11:35pm","epoch":1450567800,"text":"Liked the level self-modification idea!\r<br\/>Gone offscreen when I jumped and started to grow near the ceiling during the jump :("},{"author_name":"piper82","author_uid":"28326","time":"Dec 19, 2015 @ 11:42pm","epoch":1450568220,"text":"while short it demonstrated tight controls, nice platforming and great polish. super nice."},{"author_name":"jim3wg","author_uid":"4055","time":"Dec 22, 2015 @ 5:10am","epoch":1450760700,"text":"Very nice entry, reminds me thomas was alone just a bit, but very clever mechanics"}],"images":["ld34\/15168-14016e2fe7ba623c0f933f71f122b5a7.jpg","ld34\/15168-867b91da1b756058eb4757f37fd44612.jpg","ld34\/15168-4f29a2363e9908d82d615a18567159f4.jpg"],"links":[{"url":"http:\/\/grifdail.itch.io\/gabriel-can-grow","text":"Web (Itch.io)"}],"metadata":{"g_key":"5079","g_author":"15168","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"5109","g_title":"Gabriel can grow.","g_status":"UCHK1","g_place":"52","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/15168-shot0-1450143879.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/15168-shot1-1450143879.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/15168-shot2-1450143879.gif-eq-900-500.jpg"],"text":"This is gabriel.\r\n\r\nGabriel can grow.\r\n\r\nThis is a small plateformer made for Ludum Dare 34 using the theme \"Growing\". It take a lot of inspiration from Thomas was alone.\r\n\r\nControls:\r\n\r\nUse the Arrow Key to move. Use the Up arrow key to jump. Use the spacebar to grow.\r\nThis should also work with a gamepad but I haven't tested it.","title":"Gabriel can grow."}