Love In The Gaming Club by D-Studios
This game was made for Ludum Dare 41. The theme for Ludum Dare 41 was "Combine 2 Incompatible Genres". This game fits the theme by combining the visual novel genre with the platformer genre.
This game is a short single-player experience. In this game, players have the option to woo one of four girls in a playthrough. To do this, players must complete a level from a platformer video game for them.
Features:
Branching storylines. Wooing a different girl in each playthrough causes different results in the story to occur.
Entertaining dialog.
Excellent and Intuitive UI.
Amazing platformer gameplay.
Great soundeffects.
| HTML5 (web) | https://d-studios.itch.io/love-in-the-gaming-club |
| Original URL | https://ldjam.com/events/ludum-dare/41/love-in-the-gaming-club |
Ratings
| Overall | 598th | 2.905⭐ | 23🧑⚖️ |
| Fun | 574th | 2.786⭐ | 23🧑⚖️ |
| Innovation | 602th | 2.786⭐ | 23🧑⚖️ |
| Theme | 431th | 3.405⭐ | 23🧑⚖️ |
| Graphics | 668th | 2.214⭐ | 23🧑⚖️ |
| Audio | 499th | 2.025⭐ | 22🧑⚖️ |
| Humor | 250th | 2.95⭐ | 22🧑⚖️ |
| Mood | 554th | 2.575⭐ | 22🧑⚖️ |
| Given | 17🗳️ | 19🗨️ |
- I couldn't beat the Sarah level with the ceiling hanging because my character would fall off before I could reach the end. I assumed I was just supposed to old Up and Left but eventually I'd fall.
- After playing through/beating the game once, it should either automatically go back to the girl selection screen or give a choice to skip the story. I'd rather play the parts I haven't seen instead of reading through all the dialog again.
- On the third level (Natalie) it took me a few tries to get the second jump (from the platform above right of the spawn to hanging onto the ceiling above right of that), one time I seemed to grab on to an invisible wall jutting out from the corner, and another time I made it to the ceiling and heard the noise but it didn't grab on. Also once I got up to the top in my excitement I jumped along and suddenly I respawned back at the start... I think I might have gone off the top of the screen and died?
- After you've completed a level, it would be nice to be able to just go back to the level select screen instead of having to mash space to get to it.
- Speaking of the level select screen, I think it would help if there were pictures of the girls next to their buttons to help you remember which one's which, and give the screen a bit more personality.
- Like @lameosine said, music would help with the mood.
- I didn't like using up for jump, often it's space, and I think it would be great if there were separate buttons for holding on to a ceiling (I didn't mind that for up) and jumping (so I can jump exactly when I want to when I'm holding onto something)
I end a lot of my comments this way but I'd just like to repeat: I liked the game, I'm just really good at using a lot of words to express what I think are a few things that could be improved