Somnium by MrDragon64
We are a team of 3 dev's and this is our first time doing Ludum Dare. We tried to stick to the 2 Incompatible genres and couldn't really. In the game you walk around a room and your in the Ludum Dare, there are 5 monitors each with their own processes happening represented by a progress bar. As time goes on the bars get lower meaning the player has to run to each monitor and while looking at it mash as many keys as fast as possible to code your way back up. The game has a timer so you can see how long you lasted.
Ratings
| Given | 0🗳️ | 0🗨️ |
About the game: Mouse is really sensitive, I had hard time looking at anything as view would tilt towards the ceiling or floor with slightest mouse movement. Environment and props look well done and built. Ceiling is bit low, kinda claustrophobic feeling, basement like. Background music gives nicely a sense of urgency. I couldn’t figure out what to do though. None of the screens did anything. I clicked, dragged, pressed through keyboard buttons. Some of the screens showed some movement in progress bars, but that seemed to be going on it’s own. What’s with the random cube following around? After a while I gave up.