Icarus Launch by ditzel

[raw]
made by ditzel for LD 39 (COMPO)

Play

Online: Play online!

Android: Google Play!

IOs: iTunes!

Description

Icarus is a small rocket that wants to explore the sky. Try to reach the highest point possible and collect barrels and refuel at space stations. But be aware of running out of power!

This was a contribution to Ludum Dare 39 Game Jam.

Screenshots

screen1.png screen2.png screen3.png

Ratings

Overall 134th 3.667⭐ 38🧑‍⚖️
Fun 114th 3.639⭐ 38🧑‍⚖️
Innovation 363th 3⭐ 38🧑‍⚖️
Theme 86th 3.972⭐ 38🧑‍⚖️
Graphics 93th 3.917⭐ 38🧑‍⚖️
Audio 219th 3.139⭐ 38🧑‍⚖️
Humor 273th 2.452⭐ 33🧑‍⚖️
Mood 280th 3.063⭐ 34🧑‍⚖️
Given 37🗳️ 15🗨️

Feedback

jorjordandan
30. Jul 2017 · 20:30 UTC
Well done! I want to come back and try this more later, I have to run right now. But impressively polished!
MajamiLTU
31. Jul 2017 · 11:06 UTC
Fun! Reached 3669 ft
peremily
31. Jul 2017 · 11:07 UTC
Very nice, enjoyed it a lot and love the graphics!
tuism
31. Jul 2017 · 13:06 UTC
A well rounded little game overall! The loop is challenging with a handful of elements. Most things work as expected. Nice.

I feel like I want more points of references that are closer to the ship so you can deduce your current momentum and speed, you can very easily feel like you're not moving. So like particles or stars around the ship would really help.

Cool :)
Hephyrius
31. Jul 2017 · 18:19 UTC
I think the game is a nice little package. My only gripe with the game is the viewpoint is way too narrow, by this I mean it is fairly hard to judge how far the refuel and pitstops are from just the icons.
Rakowu
31. Jul 2017 · 18:29 UTC
Funny game. I like that you can fill up the rocket :D Nice gamedesign and lightning :) Good job.
morphine
31. Jul 2017 · 23:00 UTC
Hey great job! I feel that you need to give the player just a little bit more control over their ship though, I found it almost impossible to hit gas cans without random luck and basically just resulted to going straight up, hoping to hit one by chance and if i ran out, i would just let it go straight back down and would hope to land on a gas station. I was able to exit the atmosphere, but not much mroe than that.
-FL-
31. Jul 2017 · 23:39 UTC
This idea was awesome! The gameplay is a little annoying, but changing it destroys the game magic, like Flappy Bird.

However, the chance of barrel/fuel pit to appears MUST became lower after the heigh increases. After I mastered the trick, I went from 37XX to 14707 in a single game.
oab
01. Aug 2017 · 07:42 UTC
Fuel navigation a little bit useless. It's always point to item below the rocket. :')
Rahtainka
02. Aug 2017 · 21:01 UTC
My record was 4624 :D nice little game. The control was a little bit hard. It's more luck than skill to get barrel. More music would be nice, too. For a compo game it's good and the graphics are nice. Well done!
Ogma
03. Aug 2017 · 01:25 UTC
Nice job!

I really liked the audio clips for the "New Highscore" and the "Game Over" one.
The Art Direction is nice.
The feel of the Rocket is pretty nice, it requires a bit of effort & meddling but it's fun.
Sprouts
03. Aug 2017 · 10:52 UTC
![Capture.JPG](///raw/017/8/z/8818.jpg) - Great fun. I saw the stars :). Fell to fast to get going again :p
ytaha
03. Aug 2017 · 10:59 UTC
Fun game!
Ynk
03. Aug 2017 · 11:02 UTC
I like the low-poly graphics, they are very neat. But a little more of work on the particles and the controls could have given the game a real bonus :) Nice one though!
MiepMiep
03. Aug 2017 · 11:05 UTC
The game looks pretty good. The audio was funny, I just found it a little hard to collect fuel.
arctic_allosaurus
03. Aug 2017 · 11:05 UTC
Nice game! Controls were a bit hard at first, but fun game overall!
Repusv
03. Aug 2017 · 11:08 UTC
Very fun game ! I played it online and I can guess it's very good on mobile. Well done !
harusame
03. Aug 2017 · 11:23 UTC
Nice, your game is fun ! I reach arround 4100 points.
I enjoy the music ^^
At first I thought there are collisions with the platforms.
jandoka
03. Aug 2017 · 13:14 UTC
Really nice graphic! I like the idea and the number indicated height is so important, but I would like to have another background because sometimes I did not know if I am going up or down. It is really challenging to control the ship with the physic. It is really nice! Great game!
nikrt
03. Aug 2017 · 17:02 UTC
Those are very impressive graphics right there, the low poly art style has been implemented really nicely. These visuals make the overall experience a lot better! Really great! Plus, I really like you have given an android link, that is really convenient for people visiting the site on their phones!
Jajo
03. Aug 2017 · 17:12 UTC
Wonderful graphics and music, especially for a Ludum Dare game. Also, the fact that this is on android is pretty impressive. Unfortunately, it's either quite hard, or I'm just very bad. Overall, gods job :)
Vladlen
03. Aug 2017 · 17:29 UTC
ive enjoyed it)
cpv
03. Aug 2017 · 18:35 UTC
Pretty game with nice graphics. I like the mechanics. After the third try I went from a few hundreds to over 6000 feet. Would be nice to have on a lower volume in the background some fun music. And it's fun and challenging.
jotson
03. Aug 2017 · 19:02 UTC
Nice job. I think a slightly more pulled out view or a smaller ship would work better for me.

I found this through itch.io. You should add a link to this page on your game page.
randomphantom
06. Aug 2017 · 05:00 UTC
The controls were really challenging to navigate due to the momentum of the rocket, it seemed that barrels were the way to go and the refuel stations were impossible to land upon in midair. Would benefit from a wider view as I couldn't see very far and was course correcting too often. In the end, my strategy was to just ascending as fast as possible and rely on luck on getting a fuel barrel in midair.

Waiting for the drop when you run out of fuel is quite tedious (and even if you pick up fuel along the way falling down its impossible to course correct) and it seems to punish players who make it further by letting them wait longer.

Nice poly art style and music though, great job on that!
CurseTats
06. Aug 2017 · 09:55 UTC
Cool graphics! Idea and the number indicated height was good, but I would like to have some more better physics and gameplay

Overall the game is really good
ToadieTechnika
09. Aug 2017 · 22:50 UTC
That was really fun, the rocket can be unfair because of the power decreases at constant rate (would be better if the depleting rate of the power is based on the actual speed of the rocket). The graphics are pleasing to the eyes (except on the flashing ones). I should always find a gas station just in case I lost some power then I fell to it haha. Good job. Results:

![Untitled.png](///raw/880/1/z/8ce9.png)