Still The Treasure by Plastacier

[raw]
made by Plastacier for LD 43 (COMPO)

StillTheTreasure_Bandeau.png

Are you ready to explore a dungeon and try to find its treasure ? And how many sacrifices are you abel to do for the gold and glory ?

This is a short puzzle game in a dungeon. With the old school DungeonCrawler style !

Controls :

  • Choose your keyboard control mode : (ZQSD or WASD for moves and AE or QE for rotations)
  • Grab your mouse and clic on items UI to drop it

I spend a lot of time on many details but specially on the flame for the torch.

StillTheTreasure_01.png

You have the typical door system of the classic dungeon crawler, with the little stone ! ☺

StillTheTreasure_04.png

StillTheTreasure_03.png

I'm glad to finished it ! I hope you'll enjoy the experience 🙂

Ratings

Given 11🗳️ 4🗨️

Feedback

OlavDeng2
03. Dec 2018 · 13:02 UTC
I enjoyed the game, good use of the theme, definitely had to make some sacrifices... my gold... my precious gold! I would however have liked to see there be some sort of score system depending on how well you did the puzzles in terms of time and the loot you went out with (that is, if you plan to expand it at least). The controls were also clunky id argue and personally id like to see a more first person like control with mouse determining where you aim and movement being smooth rather than tile based. With that all said and done, it was a fun little game, I like the concept!
JustWall Games
04. Dec 2018 · 00:58 UTC
Cool game. Loved the look and the dungeon vibe! I was so sad to let my torch go... Noooo! LOL - Good Job!
Zariel
04. Dec 2018 · 05:08 UTC
It was very well done, I liked it ... Without doubts your game is inside the theme, good graphics and good gameplay ... in the end I was without anything, but I got to leave xD
Ace17
04. Dec 2018 · 21:00 UTC
This entry fits the theme perfectly, and is fun and beautiful!
I played to the end. Smooth controls would have been cool (but obviously, a lot more work!), and also some audio background during the game would have nicely completed the mood.
Madgvox
10. Dec 2018 · 08:58 UTC
I got stuck for a bit, thinking that there was some mechanic to maybe get items past doors to use on later plates, when I had actually just happened to have not seen the shield. Game was a bit dark, especially when all the items you need are on the floor, and you can't look down. Would have liked a bit more "puzzle" other than just collecting enough items to get to the exit. Atmosphere was very solid though, the wind and torch sounds were very effectively used.
wisstopher
18. Dec 2018 · 22:15 UTC
Nice dungeon crawler! A map that fills out as the player progresses would have been good. Other than that good job :skull: