Cryozia by Flipsy
The Game
A game about running out of power in the far reaches of space.
Donwnload
Windows/ Mac/ Flash / source @ https://flipsy.itch.io/cryozia
Story
On your yearly sabbatical to the Mahabo galaxy a rogue magnetic disturbance sends your habitat pod to a dangerous region of the ludum-verse. Here planets rich with crystals continuously pop in and out of existence. Many have sought there fortune here and never returned, your goal is more prosaic... to get home alive. You set out on your hover pod to collect enough crystals to teleport your habitat pod to another planet and with a little luck home...
Controls
Keyboard Arrows or A, S, W
Credits
Made by Tim Cox for Ludum Dare 39 in 36 hours (with plenty of sleep!) @flipsy
Enjoy!
Updates
1 Fix during compo. Level 3 was reloading on completion. Sorry two people that downloaded it.
2 Fix during compo. Added missing image back to title screen that was removed during optimization. Added Windows build.
3 During submission hour - Uploaded new source code file with extraneous u folder removed.
Experimental HTML 5 build with touch support (left and right of screen or both) and no audio @ www.flipsygames.com/cryozia
| Windows | https://flipsy.itch.io/cryozia |
| macOS | https://flipsy.itch.io/cryozia |
| Flash (web) | https://flipsy.itch.io/cryozia |
| Source code | https://flipsy.itch.io/cryozia |
| Original URL | https://ldjam.com/events/ludum-dare/39/cryozia |
Ratings
| Overall | 434th | 3.13⭐ | 25🧑⚖️ |
| Fun | 446th | 2.909⭐ | 24🧑⚖️ |
| Innovation | 516th | 2.652⭐ | 25🧑⚖️ |
| Theme | 224th | 3.696⭐ | 25🧑⚖️ |
| Graphics | 530th | 2.636⭐ | 24🧑⚖️ |
| Audio | 437th | 2.381⭐ | 23🧑⚖️ |
| Humor | 452th | 1.833⭐ | 20🧑⚖️ |
| Mood | 549th | 2.381⭐ | 23🧑⚖️ |
| Given | 22🗳️ | 21🗨️ |
Good job!
I didn't like the controls at first, and still am not 100% sold on them, but I did get used to it and enjoy having to do little controlled bursts. It felt very strategic.
My main problem is that the controls are so unforgiving. If you are in a groove, doing the perfect little bursts, it's very rewarding, but if you accidentally hold the key down for too long, you burn tons of power and become almost unrecoverable. Might as well reload the browser at that point. It would be cool if there was a 'maximum speed' imposed so this wouldn't happen.
Also, and this is just a nitpick, if you happen to get stuck in the corner of 2 rocks, might as well reload the browser too. The ship will probably spin around and get stuck, requiring half your power just to get out.
Overall, the positives far outweigh the negatives. It was a very cute and enjoyable game.
Also, my condolences about your dog :(
At first I didn't think there was any progression, but all of a sudden there were red crystals and walls. Then the edges were blocked too! *Those treacherous masters of the Ludum-verse!*
Mastering the movement controls was a blast. Trying my hardest to not use both thrusters at the same time, weaving around conserving energy.
The random level generation works pretty well. Sometimes the level was real tough, other times a cake walk. Not a big issue and there isn't much you can do about that anyways. RNG is RNG.
Excellent work!
RIP Jasper :dog:
The game does need that 'learning curve', maybe have some sort of level system where each level gets progressively harder. But this will only solve the problem i had.
In general, maybe you should add some polish to it. Things such as some sort of jet particles for the shuttle or particles when you collect the crystals. These things don't change the gameplay of the game but instead makes it feel better.
Here is a video about this topic: https://www.youtube.com/watch?v=Fy0aCDmgnxg
All in all, this is a great little game! Great work and Congratulations! :smiley:
The game mechanic is really funny, I particularly enjoyed the level progression (something a lot of LD partecipants whon't consider at all). Another thing that was particularly enjoyable was that the game have a definite ending and is definitively the right length for a compo game.
Overall really nice work (especially considering the compo limits!) congratulations!