Bean up by Viza
I didn't really participated in this Ludum Dare (again)... I just started to do something on whim 3 hours before the deadline. So "Bean up" is what I managed to finish in that time. :)
Leave a comment (so I can see your user name) after rating this entry and I will play&rate yours!
Leave a comment (so I can see your user name) after rating this entry and I will play&rate yours!
| Web | http://www.lexaloffle.com/bbs/?tid=2896 |
| https://twitter.com/viza | |
| Blog (Tumblr) | http://blog.ccatgames.com |
| Source | http://www.lexaloffle.com/bbs/?tid=2896 |
| Original URL | https://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=36967 |
Ratings
| Coolness | 89% | 2 |
| Overall | 3.06 | 632 |
| Fun | 2.88 | 674 |
| Graphics | 3.54 | 258 |
| Innovation | 2.42 | 847 |
| Theme | 3.98 | 267 |
I thought I was supposed to get the keys/leaves at first, so making them look more harmful would've helped.
I played and rated everyone's game who commented here - and I will for future commenters too!
@gxkd: Yeah there is a bit of sliding and some forced circular motion on the controlled thing to make it a tiny bit more interesting/challenging to play, but I get how it can come trough as sluggish.
And you are right on the obstacles too - I draw them in like 10 minutes, and couldn't really come up more menacing small flying things besides the bees/wasps, so thats the excuse for the leaves/undefined things. :)
Fantastic work, astonishingly so given the 3 hour time frame!
Just to add, there's a good amount of fun packed into this simple core mechanic. Thanks a ton for putting this together!
...Reminds me of how outside of LD the initial version of my first ever functional game "ALMA - rainbow climber" release was made in about 6 hours and it was less impressive than this at the time :P well done.
Anyway, simple but fun and the presentation is also pretty nice.
Why the seeds kills you?!
it's pretty hard to play. the sin function in the movement makes things things harder but not really more interesting. I also feel the collision is not always on point.
but wth I feel stupid for criticizing something that is made in that timespan. So hey you finished it, good job. I couldn't have done that
Keep up the good work!
- Kardfog煤