Digital Abyss by TwinGhosts
DIGITAL ABYSS [Jam Solo]
Hey guy thanks for visiting my game's page! This is my fourth LudumDare entry as a solo jammer. Unlike the other three, this one is submitted for the jam due to setbacks and other things that came up during the Jam. I wanted to do sometime different from my other submissions in terms of style (Medieval and Space) so I tackled the 80s retro style, sort of. The art and most of the code (other than an extension for Unity) is all made by me.
Have fun!
Description
Jump on your hoverbike and win all of the stages of the Digital Abyss tournament in this retro-themed Tron inspired game!
Controls
- Arrow Keys | Movement & Menu
- Enter | Dialogue Skip & Menu Option Selection
- ESC | Skip all of the dialogue
- Numeric keys to go to specific levels (for when the game bugs or when youre stuck)
Features
- Tron-like mechanics
- Dialogues (which are completely nonsense :D)
- Two different types of objectives (Eliminate or Collect)
- AI Opponents (AI is a bit fucked tho, time
- A retro feel
- Obstacle courses because why not
Images

NOTE: Be warned for when you cant stand high constract colors (sometimes flickering). It's not that extreme but do keep it in mind!
| Windows | https://mega.nz/#!WdsUXQiR!EguRvAUax9Dee_EVySQbXEzkpaVX0cxxWuPGuBvCojQ |
| HTML5 (web) | https://twinghosts.itch.io/digital-abyss |
| Original URL | https://ldjam.com/events/ludum-dare/42/digital-abyss |
Ratings
| Overall | 211th | 3.75⭐ | 28🧑⚖️ |
| Fun | 135th | 3.769⭐ | 28🧑⚖️ |
| Innovation | 849th | 2.923⭐ | 28🧑⚖️ |
| Theme | 224th | 3.942⭐ | 28🧑⚖️ |
| Graphics | 168th | 4.115⭐ | 28🧑⚖️ |
| Mood | 89th | 3.88⭐ | 27🧑⚖️ |
| Given | 18🗳️ | 31🗨️ |



Graphics, sound, everything is solid. Can't think of many critiques, really!
nice execution for a solo jam !
So if you lose, press the level number and you respawn instantly
without the death screen!
Sorry for that
I rate it 5/5 for the theme.
Jesus GOnzalez Im sorry i didnt fix the link just yet, for now theres only a windows version :( Ill take the webGL one down
Fantastic job!
I liked the dialog between the characters and would have appreciated a skip button because this is the type of game that once you die you just want to get right back into it and do it better this time.
Good job, I had a lot of fun
@squabbler thanks for enjoying the game and thanks for the feedback! You're right, it's a bit disorienting at times :/ sorry for that I might fix it in a later stage of the game.
@chronicbite thanks man! I really appreciate it! You can skip all of the dialogue with the ESC button, but I think ill need to make that more clear within the game :)
@coldfire83 Thanks for liking the game :) Thanks for the feedback as well, thats a good idea, ill fix that soon!
Now moving on into the Critical Feedback section...
Maybe it is just me, but after a while the game became a little bit hard on the eyes, so maybe you could tone down the neon glow effect of the background or something?
Even though I loved the challenge, I think the difficulty has a big spike. It took me 10 minutes to finish the second level, and some people like me who are short-tempered might even become frustrated by the time they reach the 4th level :laughing: . So maybe you could add some easier levels at the beginning to ease you in?
On a smaller note, I don't know if it is a bug or a feature, but I think it would be best if you didn't instantly die when you pressed the opposite direction. Also, I know that you can speed up the dialogues but if you could skip them all together at the beginning it would reduce the waiting time of the player and increase the playing time.
As you can see, I don't have anything really important to add about improvements which really speaks about the quality of your game. It is amazing how you managed to do this by yourself in a weekend.
PS: I am the guy doing my Master on AI from your stream. Didn't see that you were from the Netherlands. Finishing my master at the UvA AI program soon.
@exofrenon Hey man, thanks for checking my game out and taking the time to give me a detailed review. I really really appreciate that a lot! And thanks for the compliments (though the AI is half broken haha, was difficult since i didnt use a grid, but free movement. That made a MinMax algoritm and checking what the player might soooo difficult). You can actually skip the Dialogue by pressing ESC, its on this page but I might need to add it to the game because I get a lot of notices about it haha :)
About the difficulty, you're completely right man. I wish I had more time to test it haha, I usually love difficult games so I always have to downscale difficulty quite a bit, thats sooo difficult at times :D
And good call about the reverse direction kill, it didnt kill you normally but I added that to prevent bugs and stuff. I might make it so that the player just keeps going in the current direction instead of dying.
Oh sick man, a fellow dutchy :) I wish you the best of luck on your AI thesis! Thanks for the detailed review, I really appreciate it!
Overall a solid entry :thumbsup_tone4:
Lovely quote hahaha, but thanks man! And sorry for the difficulty, I prefer my games difficult, but I should test it and then lower the difficulty a bit for a broader audience!