Space Miner by LogFlames

[raw]
made by LogFlames for LD 41 (JAM)

Space Miner is a combination between a FPS and a Tower Defence. You are dropped on an alien planet with only a drill, a repair tool and a touchscreen where you can trade minerals for turrets and batteries. You suspect that you might be exploited to mine minerals on this hostile planet with old mining robots trying to kill you.

You have to mine minerals and manage your batteries at the same time. They will run out of energy and it's your job to buy more batteries and turrets. Remove them when no robots are near but remember to add them back when the enemies come close.

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How to play:
WASD - Move
Left Shift - Sprint
Space - Jump
E - Pick up battery/Place battery in turret or charger
Esc - Open shop
1 - Select your drill
2 - Select your repair tool

Tips: Red minerals give you the most currency, purple gives you slightly less, blue gives you the least.

Mine so you have a lot of money in the beginning, you most likely won't have that much time at the end.

Ratings

Overall 578th 3.457⭐ 37🧑‍⚖️
Fun 764th 3.106⭐ 35🧑‍⚖️
Innovation 719th 3.197⭐ 35🧑‍⚖️
Theme 1022th 2.894⭐ 35🧑‍⚖️
Graphics 312th 3.9⭐ 37🧑‍⚖️
Audio 674th 2.694⭐ 33🧑‍⚖️
Humor 829th 2.481⭐ 29🧑‍⚖️
Mood 880th 2.922⭐ 34🧑‍⚖️
Given 34🗳️ 15🗨️

Feedback

Samuel Qian
24. Apr 2018 · 05:31 UTC
I love this game!!!! Both of graphic and gameplay are pretty good !!
Artur Hawkwing
24. Apr 2018 · 05:40 UTC
This was an enjoyable game, with great graphics and audio. However, I noticed a couple areas that could be imporoved to help gameplay (maybe in a post-LD version):

Drill sounds do not work after restarting the game
Enemies do not make sounds when they move / attack (neither do turrets)

Nevertheless, an overall fun game!
pRoFiT
24. Apr 2018 · 05:41 UTC
not bad. i kind of wish the background music played during gameplay. couldn't figure out putting batteries in the turrets/ do i just build and place next to them? i did notice two batteries made the robots destroy the turret first.
MaxKyckling
24. Apr 2018 · 08:15 UTC
Thanks for the feedback, guys! To put batteries in the turrets you need to press E and place it in the little "batteryholder"! We didn't have much time for bugfixing and testing (especially with sound effects) but we'll probably fix this for future versions.
Bhavin
24. Apr 2018 · 18:48 UTC
It was actually very good, i liked the art style a lot!! Great work with the game!!
Blazen
25. Apr 2018 · 00:29 UTC
Great game, I loved the idea and the graphics/audio was on point.
nardandas
25. Apr 2018 · 04:43 UTC
I found it a bit frustrating how I couldn't see my own health. Other than that, the gameplay was fun. The lack of sound cues hurt my ability to mine further out, as I couldn't tell when to go back and replace batteries.
Ryan Koning
25. Apr 2018 · 05:00 UTC
This game is real fun, I love the audio and visuals, as well as the tension when you are running from enemies back to your turrets. It would be really cool if you could move your center station somehow.

Also, hidden feature: when one of your supply missiles lands directly on it you get shot up high into the air, which is pretty sweet.
Eitrius
25. Apr 2018 · 05:22 UTC
Plays well and was quite fun once I got the hang of it and figured out how to pick up the batteries. Only issues I had were missing sfx on a retry or just going back then menu and starting again.
MrMordem
25. Apr 2018 · 07:36 UTC
Fun game, the graphics are really beautiful, I took a little time to understand how the battery worked and how the drum worked, but really fun :D
Brillie Phan
25. Apr 2018 · 09:10 UTC
Love your graphics. Need more work in it! Keep it up
Check out our game https://ldjam.com/events/ludum-dare/41/life-and-death
mainghia95
25. Apr 2018 · 09:31 UTC
It was a really fun game to play. I like your 3D graphics and the minerals, really beautiful. We also make a cinematic game with pixel art. Mind to check it out: https://ldjam.com/events/ludum-dare/41/daxua
Subhajit Nath
25. Apr 2018 · 09:55 UTC
It was fun playing this game. There are prominent elements of a strategy game present. Would love to see the full fledged version of this one.
croewens
25. Apr 2018 · 10:06 UTC
Holy moly. This game gave me that No Man's Sky feeling! The whole vibe was just right. Please elaborate on this game, because I'd love to play a final version! Please checkout my submission!

# https://ldjam.com/events/ludum-dare/41/keyboard-warrior
jfraser314
25. Apr 2018 · 16:10 UTC
Great, simple graphics. The sounds and your art really sold the whole space miner vibe. Awesome entry!

![SpaceMiner.gif](///raw/d93/c/z/13f45.gif)
Anudin
25. Apr 2018 · 22:10 UTC
Okay first bugs: I had a battery completely disappear after it landing next to me. Besides that after going back to the main menu and starting a second round I lost all sound besides the "footsteps". Now to the game itself: the idea is good. I also like the graphics even though you overdid the screenshake a bit when drilling. Sound design could be improved alot, the footsteps are a bit annoying. I could see this working if you added a compensation for the longer travel times when you progress in the game - give the player some kind of exo-suite or (even cooler) allow him to jump super high and far! That would also add to the feel of being on a moon. All in all this is a solid entry for what it is - but the game design needs some work.

Edit: About your age. I think it's cool that you can do this already but don't hide behind your age! Take criticism well and continue to learn. Best of luck to you.
designernap
26. Apr 2018 · 09:33 UTC
I quite liked this! Music was a bit much for the type of experience and the footsteps too loud but overall there was a simple solid build/defend loop and some nice visuals. Good entry!