MoonSpell by Welliton
Avoid the darkness and save all animals as fast as you can!

Moonspell is a casual game focused on dexterity and priority skills. You must collect the necessary quantity of animals on each level to clear it. As you going saving the animals, the darkness keeps raising its power. How long can you survive and save the animals?

Team: Design & Story - Flavio Augusto Viana Pereira
Music - Victor Jefferson Lima Vieira
Code & Art - Welliton de Almeida Souza
| HTML5 (web) | https://wellzitu.itch.io/moonspell |
| Original URL | https://ldjam.com/events/ludum-dare/42/moonspell |
Ratings
| Overall | 97th | 3.95⭐ | 22🧑⚖️ |
| Fun | 124th | 3.786⭐ | 23🧑⚖️ |
| Innovation | 99th | 3.833⭐ | 23🧑⚖️ |
| Theme | 48th | 4.262⭐ | 23🧑⚖️ |
| Graphics | 269th | 3.929⭐ | 23🧑⚖️ |
| Audio | 158th | 3.7⭐ | 22🧑⚖️ |
| Mood | 326th | 3.425⭐ | 22🧑⚖️ |
| Given | 19🗳️ | 16🗨️ |
Well done!
I'm still confused about the description, though... It doesn't exactly seem to describe the game very well.
I like the effects and the graphics a lot and it is simple and effective.
I wished there would have been sound effects when you pick up items or win or die. The music was pretty repeptitive but it wasn't agressive at all :)
It is a lovely game, well done :)
Good job