MoonSpell by Welliton

[raw]
made by Welliton for LD 42 (JAM)

Avoid the darkness and save all animals as fast as you can! banner.png

Moonspell is a casual game focused on dexterity and priority skills. You must collect the necessary quantity of animals on each level to clear it. As you going saving the animals, the darkness keeps raising its power. How long can you survive and save the animals?

2.gif

Team: Design & Story - Flavio Augusto Viana Pereira

Music - Victor Jefferson Lima Vieira

Code & Art - Welliton de Almeida Souza

Ratings

Overall 97th 3.95⭐ 22🧑‍⚖️
Fun 124th 3.786⭐ 23🧑‍⚖️
Innovation 99th 3.833⭐ 23🧑‍⚖️
Theme 48th 4.262⭐ 23🧑‍⚖️
Graphics 269th 3.929⭐ 23🧑‍⚖️
Audio 158th 3.7⭐ 22🧑‍⚖️
Mood 326th 3.425⭐ 22🧑‍⚖️
Given 19🗳️ 16🗨️

Feedback

MariosManiatis
13. Aug 2018 · 19:20 UTC
simple yet awesome.
HEXIEZ123
14. Aug 2018 · 04:00 UTC
An absolutely amazing concept, love the music and graphics, the camera shake made the game so much more satisfying. Great job.
JLV
14. Aug 2018 · 04:04 UTC
Really pure and arcad-y experience ! I love the simple control scheme, and how you manage to create fair difficulity at the start of the game. This game also excells in making epic "end-of-stage" situations, where everything can be decided very fast. My only gripe would be that some sound feedback when you grab a shape would have been nice. Other than that, congrats !
heyycap
14. Aug 2018 · 04:09 UTC
I can easily see how this could get addicting. Agree with the SFX for shape pickup.
rowanqueue
14. Aug 2018 · 04:11 UTC
This has such a nice feel to it, really appreciated the graphics, audio, and overall juice!
Ganonwarrior
14. Aug 2018 · 04:14 UTC
What a great idea! You performed the theme very well. Great Music, Nice graphics and gameplay. Good job Guys !
gil4
15. Aug 2018 · 00:27 UTC
Would be a great fit for appstore/google play, imo. It's a nice idea implemented really well. The music and art feel pleasant and just where they belong. Lost on level 9 or 10, not sure; it'd be cool to be able to continue retrying the same level you lost on.

Well done!
Apples_mmmmmmmm
15. Aug 2018 · 09:11 UTC
Cool game! Made it to level 8 I think. The music and art are quite nice. The movement seems pretty responsive, and the game-play is enjoyable. The game fits the theme. The levels get progressively more difficult. It's really unfortunate that losing on a level sends you all the back to the start, that is definitely something I dislike about the game. It also might be nice to have a little longer delay before the level becomes intractable to be able to plan your path out a little, especially with how fast the circle closes as you progress.
mao
15. Aug 2018 · 22:29 UTC
Pretty good! The graphics and music are nice, and the gameplay is smooth. As others have mentioned, some extra chances when failing a level and the opportunity to see the level before it starts would be nice.

I'm still confused about the description, though... It doesn't exactly seem to describe the game very well.
Ayushman
16. Aug 2018 · 03:04 UTC
An amazing game to play... Loved to play it...
Akusan
16. Aug 2018 · 09:24 UTC
This is such a great fun game. You got everything in there but sound effects. The visual style is very appealing, the game play controls is pretty easy, the use of the theme is nicely done, and you even made the game fun. Well done on your entry!
ryusui
17. Aug 2018 · 19:56 UTC
Gave me wonderful flashbacks to Geometry Wars (though here you're collecting the shapes instead of trying to kill them XD). Love the music, love the graphics, but I do have a big issue: if you're going to kick the player back to the beginning for dying, then at least let the player skip the tutorial on second plays, and speed up the level transitions. (Also, why is it "double-click" to start the game, but then "right-click" to move past the tutorial?)
Corbak
18. Aug 2018 · 07:16 UTC
The game is polished. It is nicely rendered. It is smooth and easy to play with the tutorial and the follow-along.
I like the effects and the graphics a lot and it is simple and effective.
I wished there would have been sound effects when you pick up items or win or die. The music was pretty repeptitive but it wasn't agressive at all :)
It is a lovely game, well done :)
randomphantom
18. Aug 2018 · 12:23 UTC
Fun stuff! I like the banging soundtrack and the minimalistic graphics. Wish that dying wouldn't make you restart though.
tobiasvl
19. Aug 2018 · 16:57 UTC
Very nice game! And very hard. Brutal that you have to start from the beginning every time, but if you add some scoreboard of sorts (just list the highest level reached or something) it'd probably be more motivating. Kind of like Super Hexagon? Anyway, good job!
Vivoubos
19. Aug 2018 · 17:22 UTC
Yeah, nice entry! So sad that you have to redo everything when you loose :(
Good job
kromeboy
21. Aug 2018 · 11:31 UTC
Music is really great. The game is fun, but kind of harsh to give you only one try
kr4ft3r
21. Aug 2018 · 15:09 UTC
Very nice and instantly playable. I always die at level 10. The problem is replaying can be less fun as level 1-5 are super easy. But great concept, music, art and gameplay.