Space, Space and Space by Rafael Endo

UPDATE 1 - Fix the player don't falling correct on last level.
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A simple game where you have to activate levers to turn teleportation on. Only the floor will fall off the more you walk.
Made using Construct 2, Graphic Gale, Inkscape, Audacity and ScreenToGif to post gifs.
Music and SFX atribution on Game Credits
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itch.io: http://yakultjapa.itch.io Twiter: @YkJ3nd0
| HTML5 (web) | https://yakultjapa.itch.io/spaceld42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/space-space-and-space-1 |
Ratings
| Overall | 850th | 3.148⭐ | 29🧑⚖️ |
| Fun | 616th | 3.204⭐ | 29🧑⚖️ |
| Innovation | 648th | 3.115⭐ | 28🧑⚖️ |
| Theme | 354th | 3.778⭐ | 29🧑⚖️ |
| Graphics | 1070th | 2.596⭐ | 28🧑⚖️ |
| Humor | 860th | 1.938⭐ | 26🧑⚖️ |
| Mood | 1000th | 2.543⭐ | 25🧑⚖️ |
| Given | 21🗳️ | 25🗨️ |
I did notice that when I step on certain "space" tiles, I don't fall down. As if there is an invisible floor. Is this a bug?
@hammers The number on floor would be a great add for the puzzle part.
* falling tiles need an indicator for how many moves until they fall... it isn't very clear, which means you can only solve problems by trial and error.
Pretty fun though, completed the game
It felt like you could expand the game with a lot more levels. The mechanics were introduced properly... and then the game ended.
Try our game too, maybe you'll like it)
@purrfexionator I will wait some weeks to see if I am interest in continue and make a more content (and have a artist and a sound designer), but by the feedbacks of LD, have some small potencial.
@mdiyo Well, I didn't make much effort on levels, I was think make a 10 levels, but I was tired and decide to leave the levels like that to have something playful. I believe a good part of problem in the missing information on when and how the tiles fall.
@ezra-lafleur @raccoon-js @star-garden @ryanjavanshir Thanks for playing and leaving a feedback, believe me, it's give a mood boost for the solo or small devs. It's show how many people played and, at least for me, I make game to people to play. If it's great or popular or money printer, it's doesn't matter.
@awix Don't worry, I will play. I am trying to play as much LD entry I can, and leave a comment. And the music (and the sfx) is all royality free and I don't know how to make a good edit or remix.
Also what is the difference between the green and the red fields? I am missing some explanation here.
But after playing a while I recognize that the puzzles are solbable through trial and error. Is there always one solution only to a level or multiple? All in all, solid entry with quite some potential. Have you thought of making a mobile version of it? Would be a nice casual game.