{"author_link":"\/author\/rijnswand\/","author_name":"rijnswand","author_uid":"22564","comments":[{"author_name":"Evannex","author_uid":"54379","time":"Dec 14, 2015 @ 11:40pm","epoch":1450136100,"text":"This was really cool, great atmosphere!"},{"author_name":"Soka","author_uid":"64553","time":"Dec 15, 2015 @ 1:42pm","epoch":1450186620,"text":"I enjoyed playing this a lot, maybe in the future you could implement those thing you cut out &lt;3 keep it up"},{"author_name":"BubsyPoochies","author_uid":"66146","time":"Dec 15, 2015 @ 2:03pm","epoch":1450187880,"text":"Great art and good atmosphere."},{"author_name":"blurryroots","author_uid":"15819","time":"Dec 15, 2015 @ 2:10pm","epoch":1450188300,"text":"Really liked the mood."},{"author_name":"UgiWithAKnife","author_uid":"64412","time":"Dec 15, 2015 @ 3:45pm","epoch":1450194000,"text":"The atmosphere is very nice. Could be a great game if you continue working on it."},{"author_name":"Hackingroelz","author_uid":"21430","time":"Dec 15, 2015 @ 3:49pm","epoch":1450194240,"text":"Really nice mood and graphical style!"},{"author_name":"fullmontis","author_uid":"21736","time":"Dec 16, 2015 @ 5:44pm","epoch":1450287540,"text":"Maybe I am missing something but I didn't find a download for the windows build?"},{"author_name":"rijnswand","author_uid":"22564","time":"Dec 17, 2015 @ 10:45am","epoch":1450348800,"text":"Hey, fullmontis! At some point yesterday I managed to delete the windows version of the game, but it's should be up again now.\r<br\/>\r<br\/>Thanks everyone for playing and commenting! :)\r<br\/>I'll be uploading a post-jam build today with some fixes, and hopefully keep working on the game some more time to make it bigger."},{"author_name":"ramoncb","author_uid":"14743","time":"Dec 18, 2015 @ 12:26am","epoch":1450398060,"text":"Very impressive, love the atmosphere, maybe in the future will be a very interesting &quot;resource management&quot; kind of game. Good job!\r<br\/>\r<br\/>I know that the BGE has problems with AMD cards, but here worked fine (HD5870). If someone have problems, please try to update the openGL drivers."},{"author_name":"ascam","author_uid":"59850","time":"Dec 18, 2015 @ 7:29pm","epoch":1450466640,"text":"The atmosphere of the game is really cool"},{"author_name":"jofra","author_uid":"56160","time":"Dec 18, 2015 @ 7:43pm","epoch":1450467480,"text":"Very cool mood. \r<br\/>Mid game i didn&acute;t want to burn the orbs because i felt attached to them :( so i had to decide if i wanted to keep burning wood and the orbs or just let the time take me. Not sure if that was intentional but if it wasn&acute;t that can be a nice &quot;direction&quot; to explore. :) \r<br\/>gj"},{"author_name":"Weeping Rupee","author_uid":"60016","time":"Dec 19, 2015 @ 5:26pm","epoch":1450545660,"text":"Great ambiance but I think you used the 'grow' theme very liberally here. Still it is two button controls.\r<br\/>\r<br\/>Also, the little wispy guys didnt seem to add time to my fire? Am I missing something?"},{"author_name":"zenmumbler","author_uid":"17143","time":"Dec 21, 2015 @ 5:12pm","epoch":1450717620,"text":"For some reason the character's mesh was completely broken and looked like a cube-sized space filled with many random triangles but otherwise it worked.\r<br\/>\r<br\/>Nice look, not sure what the smoke dudes were doing, I said hi a few times without consequence but they didn't really seem to care.\r<br\/>\r<br\/>Add in a soundtrack next time for more ambience."},{"author_name":"OwT","author_uid":"63013","time":"Dec 21, 2015 @ 7:13pm","epoch":1450724880,"text":"After a while I was actually getting cold shivers down my spine. Amazing atmosphere."},{"author_name":"mr. a","author_uid":"45525","time":"Dec 21, 2015 @ 10:58pm","epoch":1450738380,"text":"As others have noted, the mood here is good. I quite like the clay-mation-y quality of the main character's walk cycle.\r<br\/>\r<br\/>A few technical issues cropped up for me:\r<br\/>- The audio entirely stopped for me after a minute or two.\r<br\/>- The mouse icon seemed to show up sometimes when I was a little too far to interact.\r<br\/>- The mouse icon seemed to appear without a particular button specified (just the white mouse body was visible) when close to wood piles fairly often. Right-clicking on the wood still worked in these cases."},{"author_name":"OberynMartell","author_uid":"30386","time":"Dec 21, 2015 @ 11:22pm","epoch":1450739820,"text":"The gameplay reminds me a lot of Don't starve, but with a different and unique mood. Good job!"},{"author_name":"mockthebear","author_uid":"16447","time":"Dec 23, 2015 @ 1:34am","epoch":1450834140,"text":"Foxtacy: Very simple and fun!"},{"author_name":"Null DIES","author_uid":"52933","time":"Dec 24, 2015 @ 5:27pm","epoch":1450977720,"text":"That was a very immersive atmosphere!\r<br\/>I couldn't get it to run in fullscreen with made it slightly less than perfect (my screen adjusts exposure in a weird way), and after the fire got to zero it kept going till -20 or so which as a bit anti-climactic. If you can think of some dramatic or emotional way to end this it would be perfect :)"},{"author_name":"PixlWalkr","author_uid":"26777","time":"Jan 1, 2016 @ 2:36pm","epoch":1451658660,"text":"I really like the atmosphere. great job!"},{"author_name":"Jupiter_Hadley","author_uid":"27744","time":"Jan 4, 2016 @ 1:02am","epoch":1451869020,"text":"It was a bit laggy for me, but I like the atmosphere! I included it in my Ludum Dare 34 compilation video series, if you&rsquo;d like to check it out :) https:\/\/youtu.be\/r75qiAihqqk"}],"images":["ld34\/22564-5af586f22d7c4dbc746831518ec92ead.jpg","ld34\/22564-15d1ed5bbe96b2309faaf353a32fb416.jpg","ld34\/22564-86ee28a7689de01bf8003f34f56789fc.jpg"],"links":[{"url":"http:\/\/rijnswand.itch.io\/growing-darkness","text":"Windows"},{"url":"http:\/\/rijnswand.itch.io\/growing-darkness","text":"OS\/X"},{"url":"http:\/\/rijnswand.itch.io\/growing-darkness","text":"Linux"}],"metadata":{"g_key":"5012","g_author":"22564","g_event":"LD34","g_eventkey":"31","g_subevent":"JAM","g_urlkey":"4990","g_title":"growing darkness","g_status":"UCHK1","g_place":"362","g_commentcount":"20","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/22564-shot0-1450129413.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/22564-shot1-1450131359.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/22564-shot2-1450131359.png-eq-900-500.jpg"],"text":"We've tried to follow a bit of both themes, you've got to battle the growing darkness and you only use both mouse buttons. Although since the mouse also uses the pointer I guess we've only followed the growing theme.\r\n\r\nThe objective is to keep the fire alive, to do that you can move the character around with left click and interact with right click.\r\nYou can also lure the creatures that walk around the map to the fire to get extra time.\r\n\r\nThe game has been made with Blender's game engine so most of the rest of the work has been done with it as well.\r\n\r\nThis is the first ludum dare jam we try, and we're glad we've made it, even though we had to reduce the scope of the game quite a bit.\r\n\r\nThe game has only been tested on Nvidia cards, it may not work correctly with other brands. Leave a comment if you run into any problem. \r\n","title":"growing darkness"}