Tight Rooms by Aszu
Escape the rooms before the walls crush you!
Pick coins (or yellow peas?) to score, and greenies to increase your speed!

| HTML5 (web) | https://www.kongregate.com/games/lineover/tight-rooms |
| Source code | https://bitbucket.org/lineover/ludum-dare-42 |
| Windows | https://aszu.itch.io/tight-rooms-ld42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/tight-rooms |
Ratings
| Overall | 103th | 3.816⭐ | 40🧑⚖️ |
| Fun | 48th | 3.946⭐ | 39🧑⚖️ |
| Innovation | 98th | 3.757⭐ | 39🧑⚖️ |
| Theme | 50th | 4.216⭐ | 39🧑⚖️ |
| Graphics | 346th | 3.284⭐ | 39🧑⚖️ |
| Audio | 117th | 3.539⭐ | 40🧑⚖️ |
| Humor | 304th | 2.516⭐ | 34🧑⚖️ |
| Mood | 258th | 3.147⭐ | 36🧑⚖️ |
| Given | 33🗳️ | 28🗨️ |
Yeah, should have made the music more lengthy. I planned on recording it with actual instruments, but, as always, _time_.
I've used AudioSauna! (for those wondering)
As a basic idea for a game I think this is one of the best I've seen so far.
At first it was kind of easy but I was glad when more interesting rooms started appearing.
With more mechanics added I could see this being a great game.
Well done.
The rooms are put together quite nicely. Would be even better if there were some progress in the overall game. lik e speedups or something like that. Overall great entry!
@awesomealliterationalliance the green things that ocasionally spawn are speedups!