Jumpy Car by Jake Rodelius

[raw]
made by Jake Rodelius for LD 39 (JAM)

Crank up this toy car and watch it go! Tap space to crank, jump, and reset. Playable in under a minute!

Ratings

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Feedback

Jose
02. Aug 2017 · 00:14 UTC
It has the potential. Maybe you could think on some extra mechanics for the game.
Spiffy
04. Aug 2017 · 12:36 UTC
It's a nice start, I liked the wind up mechanism for the car being tied to a button mash. It's a nice simple concept but I feel it could be developed further.

For example, the blue ramps seem like you would be able to speed into them gaining a huge jump if you are going fast enough, I was disappointed that they ended up slowing me down to a halt just by touching them. The physics are confusing there for me.
I would also consider adding in hazards and/or power ups to help you maintain your speed. Rewarding players for overcoming the obstacles with something else than a distance record.
The art style is basic, but it does the job. Though as an art nerd myself I would love to see some more fleshed out graphics.

Mechanic wise the game is sound, apart from the blue ramps I mentioned earlier gameplay is seamless and easy to understand. It would be great as a mobile app if you developed this further. Good luck!
Catoto
10. Aug 2017 · 16:44 UTC
I like the concept of `turn and go` but i fell like I'm allways getting on the same 140~160 of distance no mater what :'(