SpaceBox by stderr
A game about managing cargo space on a space freighter!
Use WASD or arrows to move around, space to pick up and drop boxes. Try not to get crushed by falling boxes, and try to keep the boxes in your cargo safe from other falling boxes!
This is my second LDJam game and my first attempt to use the Godot Engine.
| Windows | https://doozer.itch.io/spacebox |
| macOS | https://doozer.itch.io/spacebox |
| Source code | https://doozer.itch.io/spacebox |
| Original URL | https://ldjam.com/events/ludum-dare/42/spacebox-1 |
Ratings
| Given | 7🗳️ | 3🗨️ |
The falling indicator with the growing shadow and the sound effect were very handy for telling where a box would land. Even with different sized boxes, you had a good idea of when the box shadow was done growing and a box would fall based on the sound.
The movement controls and moving the boxes was a bit too clunky to be able to play the game for any length of time. If a new box coming in was going to fall on 2 boxes, there was almost nothing you could do. I found it almost impossible to pick up one box, set it down, then pick up the second box before the first one fell. I didn't really understand what governed where a box would be set down when I pressed space so it was hard to position my character to be able to drop the box. Mostly I just moved and spammed space until the box was out of my hands.