Swing by Lovro Kalinovčić

[raw]
made by Lovro Kalinovčić for LD 39 (COMPO)

Swing is a physics puzzle game in which you control a robot on a tile grid and push blocks around.

Play here!

The game is written in C++, using SDL2 for window management, OpenGL for rendering, OpenAL for audio, and several stb libraries. The web version was generated by Emscripten.

Ratings

Overall 36th 4⭐ 27🧑‍⚖️
Fun 41th 3.88⭐ 27🧑‍⚖️
Innovation 49th 3.92⭐ 27🧑‍⚖️
Theme 272th 3.6⭐ 27🧑‍⚖️
Graphics 122th 3.8⭐ 27🧑‍⚖️
Audio 295th 2.917⭐ 26🧑‍⚖️
Mood 256th 3.12⭐ 27🧑‍⚖️
Given 26🗳️ 16🗨️

Feedback

IKStreamIvo
31. Jul 2017 · 10:08 UTC
Fun puzzle game :D
Aterlamia
31. Jul 2017 · 10:08 UTC
Cool i like the mechanic that some things use power but others not and you need those others to complete a level
dimesto52
31. Jul 2017 · 10:18 UTC
I stuck at this place! I play is hard but fun
![swing.PNG](///raw/4ea/8/z/674c.png)
2Demigods
31. Jul 2017 · 10:20 UTC
Too hard for me but a great fun!!
shashwat
31. Jul 2017 · 11:25 UTC
I think the graphics aren't loading for me.
There's a console warning: `.Offscreen-For-WebGL-0x7f8d49308a00]GL ERROR :GL_INVALID_OPERATION : glUniform1fv: wrong uniform function for type`
Agecaf
31. Jul 2017 · 11:31 UTC
I like the idea! It's hard, but it felt great finding the solution to the level above. Got stuck on the next though... It made me stop to think.

Edit: I wanted to mention I also liked the attention to detail with the blocks moving in at the start of a level. How did you make it to push blocks in the correct direction? Especially when there's many of them?
Crckbaerchen
31. Jul 2017 · 12:33 UTC
I liked the really interesting puzzle mechanic :)
🎤 Lovro Kalinovčić
31. Jul 2017 · 13:33 UTC
@Agecaf Glad you enjoyed the game! The code for pushing blocks isn't very impressive, it's just a bunch of if statements that sometimes do the right thing, and when they don't, the error isn't noticeable enough. :slight_smile:
Thorneto
01. Aug 2017 · 06:00 UTC
This was actually a really fun puzzle game for me. Challenging but completely doable and it was even presented really nicely. Really missing background music though.
mactinite
01. Aug 2017 · 06:09 UTC
This is an excellent concept,but it is really difficult. Maybe if it were structured more like golf it would give some room for people to learn about maneuvering the blocks. But perhaps you were going for difficulty! :smile: Solid work on the models and sounds, though some music would have been a benefit for this game a lot
Simon Millard
01. Aug 2017 · 06:10 UTC
Very well made game! It's super hard though (I also got stuck on the screen posted above!). The game is cute, polished and challenging; I'm giving this a high vote, well done :)

Edit: oh yeah, just wanted to mention the only thing that confused me at first; I kept thinking the back of the robot was actually the front, so I was pressing forward and the robot seemed to move backwards, resulting in a lot of lost power :( -- I don't know why but to me it just looks like the front is the back intuitively :)
austinspafford
01. Aug 2017 · 06:33 UTC
Neat! Reminds me quite a bit of Stephen's Sausage Roll, especially the challenge! Notably, the way limited energy worked into the solutions certainly added a sense of satisfaction whenever a ton of stationary spinning was involved. :)
Sprouts
01. Aug 2017 · 06:40 UTC
This was really fun. First the feeling was... Its too hard, i will never do this.. Oh wait. I got this.. YAY. Whats next :p
Triastase
01. Aug 2017 · 06:48 UTC
This was kind of hard for me to play, because of this:
![Screen Shot 2017-08-01 at 08.45.02.png](///raw/e55/2/z/8040.png)

Still I've managed to finish the first level somehow :D

The graphics look good from the images I've seen, the sound is nice, too. And what I've "feeled" from the gameplay is fun! :)

Edit: I am currently on a mac using Safari. Hopefully that information helps finding out, why the blocks disappeared. :)
Vija02
01. Aug 2017 · 06:55 UTC
Nice game! I gave up on level 5 but otherwise, Great mechanic and execution. 1 thing i had trouble with is finding out which direction up or down will move to. But that's just for level 1 and 2.
Mac Dragoness
01. Aug 2017 · 08:32 UTC
nice puzzle game! the mechanic and level design are really good!
hecticgrape
01. Aug 2017 · 08:41 UTC
Levels were too tricky for me to solve all of them, but from the few levels I did manage, looks like a good attempt. The error block sound that plays when you try to walk off an edge is a little annoying though.
snek
01. Aug 2017 · 08:47 UTC
- Isometric is not a good view for a gridbased game controlled with wasd.
- Controls take some getting used to.
- Look at Steven's Sausage Roll for a good control scheme.
- The robot is cute!
- Overall clean design.
- Good feedback for when you can't move a box.
- Moving costing energy and rotation being free creates some interesting choices.
VarelseGames
02. Aug 2017 · 04:57 UTC
I really liked the design of the game, was really fun. Only snag I had was that I frequently confused which way I was facing.
Nyri0
02. Aug 2017 · 22:38 UTC
Really good game and interesting puzzles ! I like the simple graphics of the levels but the design of the robot could be better.
Vivoubos
06. Aug 2017 · 13:31 UTC
Really nice puzzle game! Nice idea! Good job!

But it became hard at the end! And I loved it!

Good work!