Ricochet by Wizard

[raw]
made by Wizard for LD 42 (COMPO)

Aim your ship to get to the safe zone, avoid the ever expanding danger zones and mind your ricochets.

Ratings

Given 7🗳️ 8🗨️

Feedback

Sita
13. Aug 2018 · 09:15 UTC
Game definitely could use some more polish and it should have more levels.
tuism
13. Aug 2018 · 10:42 UTC
Kudos for making a mobile game, though I'm not sure why you felt it was necessary to publish only the mobile build, since the game does not need mobile controls nor benefit from mobile controls.

The music isn't bad. A little jarring but not bad.

The gameplay feels completely random - if the player were just a ball, you could perhaps predict its trajectory. Or if it could "hold" a direction or something, but as it is now, it is an angled object that bounces around completely arbitrarily, and its forward force makes it all the more complicated. There's basically no way to predict which way it's going to go. So... It might as well be a dice throw slot machine?

Not sure why there are "bad zones" that expand and "target" that shrinks. Doesn't really make sense design or narrative wise.
CristiHKJ
22. Aug 2018 · 07:38 UTC
Great game! Very cool and interesting! :D
Velocity7
22. Aug 2018 · 10:27 UTC
I liked the concept of your game. Good Job
danielpancake
23. Aug 2018 · 01:59 UTC
I wish it had more levels
Rahim_Pxr
27. Aug 2018 · 17:00 UTC
Nice game, Love how everything is balanced!
Good luck, Don't forget to take a look at ours if you don't mind and see what it's like when we just focused on graphics in this game jam!
Game Link: https://ldjam.com/events/ludum-dare/42/spacelab-42a