Treasure Hoarders 2018 by SuperEndeg

[raw]
made by SuperEndeg for LD 42 (JAM)

happy-knight.png

Hero walks in the forest and collects every peace of loot.

Player must arange loot so hero won't run out of space.

As game progresses new wealthy items will be available.

With full backpack hero will simply throw away loot and that will make him or her unhappy. Try not to make hero too unhappy.

Ratings

Overall 933th 3.075⭐ 22🧑‍⚖️
Fun 750th 3.075⭐ 22🧑‍⚖️
Innovation 892th 2.875⭐ 22🧑‍⚖️
Theme 696th 3.375⭐ 22🧑‍⚖️
Graphics 1024th 2.714⭐ 23🧑‍⚖️
Audio 756th 2.263⭐ 21🧑‍⚖️
Humor 637th 2.5⭐ 21🧑‍⚖️
Mood 899th 2.722⭐ 20🧑‍⚖️
Given 17🗳️ 18🗨️

Feedback

greenbluebit
16. Aug 2018 · 08:47 UTC
:D Nice idea, would be great to see it in html5 or on a phone. Though I understand it's a hassle, been putting mine on my phone and it's a bit of an issue to handle the ui and sound.
Jajo
16. Aug 2018 · 15:26 UTC
Really creative take on the theme and seriously great art. Gameplay is great, but if I had one suggestion it would be to put the window with the champion collecting items somewhere more visible when you're looking at the inventory, considering that's where your eyes will be most of the time. Adding some sort of music over the game would also be nice. Overall though, this is a genuinely great entry.
Gonzalol
16. Aug 2018 · 15:34 UTC
It's a funny mix between the inventory management theme and the classic 'Diamonds' games. Maybe it's a little too easy at the beginning.
CBdeVilla
16. Aug 2018 · 17:41 UTC
This game is dangerously addicting. A satisfying twist on the match-3 genre that has a rather unique take on the theme, based on other games I've seen so far. I noticed that there were times where you were collecting fewer items, giving you time to clean up your inventory, and other times where items came quickly, pressuring you to work fast and keep up. This is good, but I feel like the latter bit could be pushed a little harder, as it seemed like it actually took effort to lose the game. (For the record, I stopped somewhere at level 9 to see how losing the game happens.)

I'm definitely keeping a copy of the game to play for later.
Wejna
17. Aug 2018 · 15:33 UTC
Great idea and a fun setting! I would personally like to see a faster progress to more challenging speeds and items. Perhaps some music would have been nice, too. Good job!
Zicboy
18. Aug 2018 · 08:30 UTC
Awesome game! I enjoy the art and mood of it. Keep up the good work!
Balka
19. Aug 2018 · 19:27 UTC
It's too easy, I went to level 10 and that took about 20 minutes and it didn't got harder. I was ready to play with 20 different treasures, sadly that didn't happened. The gameplay was really innovative for me, and liked how my ninja collected the loot.
bobismijnnaam
21. Aug 2018 · 11:27 UTC
First thought: nice spin on bejeweled, and good for you for using something else than Unity!

The game looked nice and the sound went well with as also. Controls were a bit unclear sometimes as I usually did not see clearly if I had selected something, and if so which one. However the mechanic is very interesting and I definitely would see a bigger game based on this work very well. I also liked the subtle customization of choosing your own hero!
Coda Highland
23. Aug 2018 · 02:44 UTC
I have to agree that it's too easy. I never had my pack more than three rows full. That said it's a good idea, and I think you could really soup it up by introducing some additional bonuses, like combo rewards for clearing items with every move without having to make a move that doesn't clear anything.
novodantis
23. Aug 2018 · 18:57 UTC
Takes a while for the difficulty to pick up, but that's not necessarily a bad thing. Surprisingly very addictive. I feel like I should have been planning ahead based on what was coming up, but in practice that was much harder than just hammering at matches as fast as I could. Wasn't sure if different items also had additional effects, such as healing you when matched? If not, I think this would be an interesting way to add variety to the items themselves.
Jupiter_Hadley
03. Sep 2018 · 11:26 UTC
Cool idea! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you’d like to take a look. :) https://youtu.be/KKcNeeBfE6w