Defuse by Andrew Garcia
Defuse all the towers while your manual dwindles. I hope your memory serves you well. You must destroy your information to survive.

Things To Change
Thanks for everybody's feedback! - Make the manual text more readable - Add feedback for the completion of a module - Make the module's a little easier to read - Add easy restart button - Add pseudo RNG rather than true RNG - An UI element to tell how many strikes you have. - Allow input to be pressed while the text is displaying?
Ratings
| Overall | 25th | 4.091⭐ | 35🧑⚖️ |
| Fun | 116th | 3.606⭐ | 35🧑⚖️ |
| Innovation | 24th | 4⭐ | 35🧑⚖️ |
| Theme | 24th | 4.227⭐ | 35🧑⚖️ |
| Graphics | 32th | 4.212⭐ | 35🧑⚖️ |
| Audio | 9th | 4.106⭐ | 35🧑⚖️ |
| Mood | 7th | 4.333⭐ | 35🧑⚖️ |
| Given | 34🗳️ | 21🗨️ |
I love the art and music. They work together well, set a very clear mood, and with the snow outside where I live, it feels right.
I have rated your game, but all of my feedback was captured in the stream.
You can hear my comments in the archive at https://www.twitch.tv/videos/344842762
You did an excellent job on the music.
The idea is perfect for a game jam but after playing a few playthroughs I'm sure the manual would be useless unless you had implemented some random variation to the rules such as the patterns or number of consecutive flashes.
It was an enjoyable experience because I really had to focus to be able to memorize the instructions, this was enhanced by the beautiful music and quite simple but cool looking pixel art.
Great job on this game :Smile: