The Last Wall by C1FR1
run away from the wall, attack the enemies before they can accelerate the wall.
won't render correctly on OSX retina screens, I know the issue but im too lazy to fix it
Ratings
| Given | 10🗳️ | 3🗨️ |
run away from the wall, attack the enemies before they can accelerate the wall.
won't render correctly on OSX retina screens, I know the issue but im too lazy to fix it
| Given | 10🗳️ | 3🗨️ |


```
$ java -jar TheLastWall.jar
arguments:
Operating System: Linux
```
```
java -XstartOnFirstThread -jar TheLastWall.jar noReRun
```
```
Unrecognized option: -XstartOnFirstThread
Error: Could not create the Java Virtual Machine.
Error: A fatal exception has occurred. Program will exit.
```
```
java -jar TheLastWall.jar noReRun
```
It wasn’t working because I was trying to use -XstartOnFirstThread, which I thought was required for all unix os, but apparently it only is needed on osx, and doesn’t exist on other os, my bad. Thank you for waiting!
@chipolux Im really stumped with your issue, your gut instinct makes sense but when I looked into it, all of the issues with hidpi seem to have been fixed by lwjgl 3 (which is what I am using). I use bootcamp on a macbook pro, and I never get this issue on windows, but I get it on a different project when I run it on mac, but this one works just fine. I will probably post a question on a forum and get back to you if I get a fix.
Game control is too hard + will be very useful to show controls before game start :)
