Apalis by Tselmek
Really tight jam this time around. I teamed up with Newan, an art samurai, and Carlos an audio master. The theme wasn't deeply inspiring to the three of us but we decided to go with a good ol' platformer, sacrificing the them a tiny tad bit. We didn't have the time to add certain mechanics or certain assets (audio and art) but I think the result is rather satisfying.
/!\ If you are stuck on one level, know that all levels are unlocked by default, so feel free to escape a difficult level in order to discover the rest of the game.
### Description ###
You find yourself among a jungle that seems to behold an ancient technology left by locals centuries ago. Stones of pure darkness bewitchedly carved by the azure alchemy of the ancient God Apalis. Explore the jungle and find out what this technology is capable of through 20 levels each tougher than the previous one.
### Controls (Gamepad recommended) ###
--- Keyboard ---
QD/AD or Arrow keys to move
Z/W, Space or Up arrow to jump
--- Gamepad ---
D-pad to move
A to jump
### Credits ###
Code and Art by Tselmek
Art by Newan
Audio by Carlos Pazuzu
### Changelog ###
[30/08/2016 17:32] Fixed a game-breaking bug occuring in the last level.
/!\ If you are stuck on one level, know that all levels are unlocked by default, so feel free to escape a difficult level in order to discover the rest of the game.
### Description ###
You find yourself among a jungle that seems to behold an ancient technology left by locals centuries ago. Stones of pure darkness bewitchedly carved by the azure alchemy of the ancient God Apalis. Explore the jungle and find out what this technology is capable of through 20 levels each tougher than the previous one.
### Controls (Gamepad recommended) ###
--- Keyboard ---
QD/AD or Arrow keys to move
Z/W, Space or Up arrow to jump
--- Gamepad ---
D-pad to move
A to jump
### Credits ###
Code and Art by Tselmek
Art by Newan
Audio by Carlos Pazuzu
### Changelog ###
[30/08/2016 17:32] Fixed a game-breaking bug occuring in the last level.
| itch.io | https://tselmek.itch.io/apalis |
| Indiexpo | http://www.indiexpo.net/fr/games/apalis |
| Original URL | https://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=48996 |
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description. (you can already find several games from the jam there)
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Create Event
for object msg_level21:
global variable deaths_total(100006, -2147483648) not set before reading it.
at gml_Object_msg_level21_Create_0
############################################################################################
I would just appreciate outlines on the spikes, especially with the randomized foreground decorations. I died a few times just by not seeing that I walked into something deadly. The controls are fairly responsive in themselves.
The music is actually really nice, while the sound effects can be kind of jarring in comparison.
We need a timer and a time attack mode :D
Good Game !
Overall, good job!
I played your game on stream for a bit too (sorry about all the non-related chatter on top): https://www.twitch.tv/cantgetourname/v/89524937