Junk dealer running out of space by Rs11s21n
no promises. just logo.
YES! I'V DONNE IT!
this game about trader who make things from junk from his junk collector and he really want get 1000 credits to buy a ticket out of this planet! but be careful junk may go out of space!
pls don't forget! (it's COMPO))
Tutorials:

https://youtu.be/Vpi2CrGqLug
Ratings
| Overall | 635th | 2.827⭐ | 51🧑⚖️ |
| Fun | 705th | 2.156⭐ | 50🧑⚖️ |
| Innovation | 554th | 2.796⭐ | 51🧑⚖️ |
| Theme | 531th | 3.173⭐ | 51🧑⚖️ |
| Graphics | 49th | 4.106⭐ | 54🧑⚖️ |
| Audio | 77th | 3.677⭐ | 50🧑⚖️ |
| Mood | 47th | 3.781⭐ | 50🧑⚖️ |
| Given | 93🗳️ | 30🗨️ |
unfortunately I totally failed in crafting anything ^^
Everything about the game design is in a bad shape:
I studied screen-help, but have no understanding from it that Jung dealer crafts items by just filling all space in the craft's slot.
There are a bunch of difficulties with objects positioning: they can't be placed close to the edge, especially small ones.
I also think a bit more explanation would be nice or an example to how craft. It took a while before I figured it out.
and this is my first not pixelated game...
- As others have said, just some quick introductory text/tutorial will go a long way!
- I found a lot of the pieces were quite fiddly to pick up, so maybe try increasing the hit box on them.
- The game went pretty slowly. I was just waiting around for pieces to drop most of the time which meant there wasn't much challenge. I feel like you could increase the speed that new pieces come in and drop by LOADS and it would play fine.
But good job with it. Hope you had fun making it!
https://youtu.be/Vpi2CrGqLug
Without the tutorial I wouldn´t have checked what to do - with it it worked, although it got a little bit repetative then.
I would have some questions:
With which program did you do the graphics and the sound? Both is really outstanding!
your game looks super cool and it pulls you really into this scenery but at least in the html version its a little slow.