Goats in the Grotto by tgb20

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A lonesome Shepard forced by the hand of an overly greedy government, must embark on a journey to the deep dark regions of the underworld. Aided only by his faithful herd of goats.
Together they must survive the vicious demonic minions of hell.
Blood will be shed. Friends will be lost. Taxes will go unpaid.
Welcome to Goats in the Grotto.
Created by Jacob and Nick
| Windows | https://tgb20.itch.io/goats-in-the-grotto |
| macOS | https://tgb20.itch.io/goats-in-the-grotto |
| Original URL | https://ldjam.com/events/ludum-dare/43/goats-in-the-grotto |
Ratings
| Given | 0🗳️ | 0🗨️ |
Sorry for bad english.
I loved the cut scene with the grumbles and grunts of the old man, it was quite funny. Whilst it was all to avoid a 1 cent tax, I question if it was worthwhile to sacrifice his entire flock to defeat demons, but still funny nevertheless. The art accompanying it was also very neat. There was however, conflict in the visual styles used throughout the game. The menu and cut scene used a toony, hand drawn style, which was nice and quite suiting. The actual game however, used a strange pixelation filter, which didn't really fit the established visual style. It felt strange to pixelate it, almost like you were hiding something? Dunno but the pixelation didn't feel right.
The last level felt impossible. So many enemies, so few bullets. It also seemed next to impossible to dodge the projectiles that one of the demons flung. Maybe slow the bullets down, speed up the player or give the player more control to even the odds? In general, more control will improve the experience, as skill is required to beat the game rather than luck. Also, as a polish issue, it seemed strange that the shephard made 'ouch' sounds even when attacked by the training dummy that did zero damage.
Otherwise the game is very nice, with some solid soundtracks and a generally nice visual style. Gameplay could have been improved, but the menu and cut scene was nearly flawless. Not sure how you pulled all of this together in three days, but great job. After pondering and listening more to the game music, I'm not certain that you made it, and if not, you should tell us what you borrowed in the description on this page. Definitely deserves more attention. :thumbsup: