Red Friday by martiangames

[raw]
made by martiangames for LD 40 (JAM)

LudumDare #40 game jam submission - made in 72 hours! Martian & Jenni team up for the weekend to make an entertaining adventure game to fit the theme: "The more you have, the worse it is".

Controls: WASD + mouse

We opted out of the original art category of the jam, in favor of focusing on the quest system & other features. Hope you get a giggle out of the experience.

Now Playable on ►► GameJolt & Itch.io

Ratings

Overall 694th 3.325⭐ 22🧑‍⚖️
Fun 562th 3.325⭐ 22🧑‍⚖️
Innovation 725th 3⭐ 22🧑‍⚖️
Theme 852th 3.053⭐ 21🧑‍⚖️
Humor 134th 3.8⭐ 22🧑‍⚖️
Mood 188th 3.775⭐ 22🧑‍⚖️
Given 17🗳️ 20🗨️

Feedback

Dr. Argus
06. Dec 2017 · 06:06 UTC
First! I love the collaboration! Great voice work and great twist at the end. I hope you guys make lots of games together. Nice work!
Invixel
09. Dec 2017 · 08:32 UTC
I'm confused... Did i do something wrong or was that all?
yishalee
09. Dec 2017 · 08:38 UTC
Really laughed. I like this idea. I suppose the story really started when I saw tha lava coming up swollowing the town... Nice work but a bit .....short?
Zachary Shah
09. Dec 2017 · 13:54 UTC
Awesome game! great graphics and audio. really laughed at the "I think he's gotta pee or something" part! I would add some more interactions to make everything more crowded. I'm impressed for 72 hours!
Fabio Guedes
10. Dec 2017 · 09:04 UTC
Fantastic job! Great atmosphere, reminded me a bit of JazzPunk at times. Good voice over work and I could see this turning into a fun silly game with more time. Also nice ending. "How do I get out of here?"
Louspirit
10. Dec 2017 · 15:33 UTC
### What I liked
* How did you manage to make so many (well made) items ?
* The void acting and story
* So beautiful world to explore

### How to improve
* The game is too short
* I am a thief!! Maybe add a quest to get money for the food?
* Some collision problems
Hooraygil
10. Dec 2017 · 23:10 UTC
At first I didn't even know what to do so I just explored the mall and all its kind customers and workers.
Then this Coffee dude talks to me and I suddenly have a real purpose! It kinda got me that I just stole the carrott :D I tried to be so fair and checkout but it was not possible!

Anyways I really like the voiceActing and Atmosphere that was created with the assets. Too bad it was so short and I don't even know what to say about the ending!

Good Job
darefus
13. Dec 2017 · 02:54 UTC
Neat. I'm impressed you made a fully functioning little environment. Atmosphere was generic, but consistent. I would like to explore more and continue with some interactions. Kind of disappointed it was so short. Making sure the environment reacted to your actions was p cool.
pogo
13. Dec 2017 · 18:11 UTC
As soon as I launched this I was super excited to see what you had created. Using existing art was an good decision that allowed you to concentrate on implementing everything else. While the quest system is well implemented, and the writing and VA work is good, unfortunately there are only two short quests before the game is over. With the time saved on art and world building, I'd have liked to see a few more things to do to bring more customers into the mall.
furet
26. Dec 2017 · 19:47 UTC
It was fun to walk around looking at everything, watching people walk around, and it's not too long before you encounter the Coffee vendor. I stood at the checkout with the carrot, but was close enough to the Coffee person that he got it through the window. This was pretty funny, with lighthearted quests that are interesting because of quirky interactions. To be honest, I wish the strip club wasn't there, it started the game off with a negative mood for me, though the rest of the environment was cute and positive. The ending was surreal! Overall, enjoyed playing. My favorite part was switching the elevator direction, and seeing what the AI do and say.