Flightless by Lemons

[raw]
made by Lemons for LD 43 (COMPO)

fligghlessb.png

Flightless is a simple game about getting your bird friend to the goal of each level.
Your bird friend can not walk, only attempt to fly, you must sacrifice your friends to progress.

Runner_fSoqjxo7i4.png

Controls

Movement

SPACE or A (Xbox controller) to jump
A/D or LEFT STICK to move (while in the air)
E or B (Xbox controller) to sacrifice yourself

Settings

M to toggle music
B to toggle blood

Other controls

These are in case of bug or other incident
R to reset the current level
ENTER to skip the current level

Thanks for checking it out!

Ratings

Overall 224th 3.474⭐ 21🧑‍⚖️
Fun 181th 3.421⭐ 21🧑‍⚖️
Innovation 143th 3.474⭐ 21🧑‍⚖️
Theme 67th 4.053⭐ 21🧑‍⚖️
Graphics 273th 3.237⭐ 21🧑‍⚖️
Audio 215th 3.105⭐ 21🧑‍⚖️
Humor 140th 3.167⭐ 20🧑‍⚖️
Mood 257th 3.118⭐ 19🧑‍⚖️
Given 18🗳️ 20🗨️

Feedback

albatross_wirehead
02. Dec 2018 · 08:35 UTC
Great take on the theme, a really brilliant game thank you.
JustWall Games
02. Dec 2018 · 08:58 UTC
I really enjoyed this. Nothing like piling up some bodies to achieve your goal. Cool stuff :)
LiamIsUnlucky
02. Dec 2018 · 14:14 UTC
Great Game will rate (edit) rated
Daniel_Abeleira
02. Dec 2018 · 16:31 UTC
Nice game! I like the idea and the art
🎤 Lemons
03. Dec 2018 · 02:46 UTC
Thanks for the kind comments eveyone :smile:
s4m4di
03. Dec 2018 · 05:32 UTC
hahaha, looks like my game
TheseusInABottle
03. Dec 2018 · 06:12 UTC
I love it. I especially love how it fits the theme in a way I never would have thought of.
Andrew Garcia
03. Dec 2018 · 07:06 UTC
Cool stuff! I love your sound effects. I think the pace of the game could have been a little faster, both the turkey and the projectiles, but really fun idea!
Pukami
03. Dec 2018 · 07:37 UTC
Great game! Has very nice aesthetics and fits the theme nicely. I also agree that the pace of the game can be faster though.
Fnissalot
03. Dec 2018 · 08:09 UTC
Poor birds, Well done!
No-Nate November
03. Dec 2018 · 08:45 UTC
Good game! The art, sound effects and music are all well done and the idea is creative. I do think the puzzles are a bit too simple though, and that the game should be paced faster.
Raitozan
07. Dec 2018 · 18:16 UTC
good game, i like the idea of killing himself to make usable plaforms, it's an idea that i've seen several times on this LD43 and it works perfect ! :D Good job !
MyFriendTames
08. Dec 2018 · 02:07 UTC
One of the best! :scream: :smile:

It's really nice game, I like it! :smiley:

The artwork is awesome, I love it! :smiley:

The mechanics are wonderful, I really enjoy playing the game! :smile: :v:

Very good job, awesome game!!! :smile:
Linky439
14. Dec 2018 · 14:37 UTC
Poor baby birds :(

Good idea to use the bodies of the fallen to continue. However, I would say it is sometimes more boring than anything to just pile up bodies to reach high points (especially the first time you ask us to do this, with a huge triangle, takes forever :p )
Other than that, the others ideas you implemented kept the game fresh and interesting. Good graphics, the audio is nice as well.

Congrats!
Derek Volker
14. Dec 2018 · 17:22 UTC
I liked this one.

It has the theme concept, nice graphics, cool audio and works well. I guess some limitations on quantity of birds you can use per level, or bonus for using less birds (in a score system) would be a nice addition to the game.

Very well done!
TinyMushroom
16. Dec 2018 · 18:15 UTC
As others have mentioned, the pacing is a bit slow and there's no reward for minimizing your sacrifices. Increasing everything by a speedup factor of x2 would make the game feel drastically different. Also, limiting the number of siblings or giving 1 to 3 star ratings for the levels would incentivize the player to stop harming those poor little things.

I was initially frustrated at the limited movement (a flightless bird can't walk?) but you did a great job of taking this limitation and making the most out of it in your level design. Also, the bubbles at the top and bottom of the level in the background is a nice touch. Well done on setting the mood.