Hopeless Planet by korvyashka
Hello,
We decided to create our game around growing theme.
Lore:
We failed to attach video to unity - so here is link:
https://www.youtube.com/watch?v=1zsIGDcXWo8
We were moving trough space and occasionally our ship was broken and we had to land on far away planet. Our spacesuit was almost broken too and all we was able to do is find some strange egg on a planet.
What you need to do:
1) Creature can eat - feed him with LEFT click on resource
2) You must eat or you will die - eat with RIGHT click on resource
3) You can send you creature to tasks on the right - it might return with resources.
4) There are attributes of creature to the left - it affects on chances of tasks.
!! Right click on resource makes human eat it, while left click will give it to creature.
Tip: try to feed pet with different resources - this is the only way to survive on this planet.
We've added webgl build.
Team:
Vladislav(korvyashka): programmer.
Igor(DreadCorsair): programmer.
Aleksey(ABAmvrosov): programmer.
Slava(crowdel): 2d artist.
Yury Klerk: Musician.
We decided to create our game around growing theme.
Lore:
We failed to attach video to unity - so here is link:
https://www.youtube.com/watch?v=1zsIGDcXWo8
We were moving trough space and occasionally our ship was broken and we had to land on far away planet. Our spacesuit was almost broken too and all we was able to do is find some strange egg on a planet.
What you need to do:
1) Creature can eat - feed him with LEFT click on resource
2) You must eat or you will die - eat with RIGHT click on resource
3) You can send you creature to tasks on the right - it might return with resources.
4) There are attributes of creature to the left - it affects on chances of tasks.
!! Right click on resource makes human eat it, while left click will give it to creature.
Tip: try to feed pet with different resources - this is the only way to survive on this planet.
We've added webgl build.
Team:
Vladislav(korvyashka): programmer.
Igor(DreadCorsair): programmer.
Aleksey(ABAmvrosov): programmer.
Slava(crowdel): 2d artist.
Yury Klerk: Musician.
Ratings
| Coolness | 52% | 3 |
| Overall(Jam) | 3.35 | 487 |
| Audio(Jam) | 3.62 | 179 |
| Fun(Jam) | 2.69 | 868 |
| Graphics(Jam) | 3.92 | 259 |
| Humor(Jam) | 2.13 | 766 |
| Innovation(Jam) | 3.42 | 308 |
| Mood(Jam) | 3.74 | 152 |
| Theme(Jam) | 3.38 | 757 |
For this jam version, I found it pretty hard. Not knowing what will hurt you or harm you was painful trial and error (eating pet shit gives you HP but eating a mushroom hurts you?). When the pet comes back with nothing after 4 days and you picked the best % chance, it feels like a slap in the face :(
Still, great potential and with a little more communication and balancing it could be really really good
On one hand, if you add a simple tutorial to this it might be a bit more intelligible from the start, but right now it does work in that you truly are in a place where you don't know how anything works, nice!