Greyer by ccglp

Greyer is a game made in a emotional rush that doesn't expect to be a good game. In fact, it isn't a good game. But you can play it and give me your love and comments.
Previous to all, I don't have mental issues :D
And yeah, I'm fine.
Seriously, I'm fine.
PD: If you got stuck on a mobile event, the middle button hides the mobile.
Controls
- SPACE: Jump
- Arrows / WASD : Move
Links
- WEBGL: http://ccglp.es/greyer
- Windows: http://ccglp.es/downloads/Greyer_Windows.zip
- MacOS: http://ccglp.es/downloads/Greyer_MAC.zip
- TWITTER: https://twitter.com/ccglp
- SOURCE CODE: https://bitbucket.org/ccglp/ld-38
| Original URL | https://ldjam.com/events/ludum-dare/38/greyer |
Ratings
| Overall | 215th | 3.45⭐ | 22🧑⚖️ |
| Fun | 470th | 2.55⭐ | 22🧑⚖️ |
| Innovation | 462th | 2.524⭐ | 23🧑⚖️ |
| Theme | 452th | 2.762⭐ | 23🧑⚖️ |
| Graphics | 191th | 3.571⭐ | 23🧑⚖️ |
| Audio | 207th | 3.111⭐ | 20🧑⚖️ |
| Humor | 213th | 2.737⭐ | 21🧑⚖️ |
| Mood | 73th | 3.737⭐ | 21🧑⚖️ |
| Given | 20🗳️ | 16🗨️ |
It's nice to see games like this in a jam.
Good work!
Hope to see you again next year!
I was a bit confused at the end (?), the bit with ´never lose____´, because I got stuck in a pit with the airstream stuck in a wall. I don´t know if this is a clever metaphore or just an error :p. Anyways congrats on making a very cool game!
After three tries, still couldn't get all the collectibles. Got 9 of them on the last try and saw the final one in the beginning but couldn't figure out how to reach it. Slow progress and constant message popups don't really encourage me to try a 4th time. Also, I'm not a huge fan of the super floaty jumping physics you had going on.
Other than that and despite the expectations of the game itself, very good job!
Overall, well done. The jumping feels a little "floaty", but it actually meshes fairly well with the mood of the rest of the game, so it's not really a huge problem.