{"author_link":"\/author\/saklein\/","author_name":"Coherence","author_uid":"65156","comments":[{"author_name":"bentglasstube","author_uid":"50659","time":"Dec 15, 2015 @ 1:29am","epoch":1450142640,"text":"Never give up.\r<br\/>\r<br\/>Never surrender."},{"author_name":"JimmothySanchez","author_uid":"62158","time":"Dec 18, 2015 @ 12:33am","epoch":1450398480,"text":"Hey, congrats on finishing your first game and entering it. Everybody had to start somewhere. One suggestion I might have though, would be to let the user know the rules of the game or the controls, maybe even on this page in the games description."},{"author_name":"Coherence","author_uid":"65156","time":"Dec 19, 2015 @ 12:30am","epoch":1450484700,"text":"This is a great comment Jimmothy.  Thanks!"},{"author_name":"CheesyRamen","author_uid":"23140","time":"Dec 22, 2015 @ 5:55pm","epoch":1450806600,"text":"For a first game, not bad!\r<br\/>Don't give up, and keep on making games!\r<br\/>Remember, all great game developers started from somewhere!"},{"author_name":"Ace","author_uid":"10247","time":"Dec 22, 2015 @ 6:29pm","epoch":1450808640,"text":"Congratulations on submitting your first game, easily beats some of the games I've played on here so far.\r<br\/>I would suggest throwing in some more effects on the game if you plan on improving it, make it more clear when you're doing something bad - like say touching a spike. Either throw some particles or put a slight red tone on the screen, doesn't have to be very in-your-face.\r<br\/>Another suggestion would be to always drop the spikes on the furthest right of the screen, don't know if that was a bug or intended but it felt a bit weird to have obstacles appear behind you were they couldn't do anything at all.\r<br\/>I would suggest a simple improvement of moving the chandeliers as well, just have them scrolling at the same rate as the spikes and drop them back in when they disappear off screen, helps the illusion of movement.\r<br\/>\r<br\/>Overall a great example of a first game, certainly better than the first ones I made."},{"author_name":"Coherence","author_uid":"65156","time":"Dec 24, 2015 @ 9:52pm","epoch":1450993620,"text":"Thanks Ramen!"},{"author_name":"Coherence","author_uid":"65156","time":"Dec 24, 2015 @ 9:54pm","epoch":1450993740,"text":"Ace - thanks for the support! These are all great suggestions and I will implement them!"},{"author_name":"alliel_a","author_uid":"65908","time":"Dec 25, 2015 @ 11:41am","epoch":1451043360,"text":"nice game"},{"author_name":"Trasevol_Dog","author_uid":"51405","time":"Dec 31, 2015 @ 3:23pm","epoch":1451575080,"text":"Congrats on making your first game, it may be the hardest step to game development!\r<br\/>Your game needs a game over, otherwise it's cool enough for a firsty."}],"images":["ld34\/65156-7bfe9472811a4c9ea329efd4b7ae843d.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/s\/1l3z72n6bg7lk2y\/Jumper%20Duck%20v1.0.exe?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/vobhh6i229gx7za\/Jumper%20Duck.zip.zip?dl=0","text":"Source"}],"metadata":{"g_key":"4933","g_author":"65156","g_event":"LD34","g_eventkey":"31","g_subevent":"COMPO","g_urlkey":"5041","g_title":"Jumper Duck","g_status":"UCHK1","g_place":"99999","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/511439\/65156-shot0-1450061275.png-eq-900-500.jpg"],"text":"This is my first game ever.  I am not a software engineer and have little knowledge of this type of programming.  I also did not spend as much time as I intended on this over the weekend.  I understand it is very very basic and barely even a game.  Mostly I just wanted to submit SOMETHING.\r\n\r\nControls are Up button to move up and Down button to move down.\r\n\r\nYou will lose points for hitting spikes and gain points over time.  Eventually there seems to be a bug where spikes stop spawning.","title":"Jumper Duck"}