Rocks, maps, scissors by Split82
ABOUT
======================
Rocks, maps, scissors is a deck building card game based on rock, paper, scissors mechanics.
GAMEPLAY (YOU SHOULD READ THIS)
======================
1 - You and your opponent must choose 3 cards.
2 - Special abilities are evaluated.
3 - coins are earned for ALL cards you played.
4 - Cards fight agains each other.
3 - Buy new cards, grow your deck.
4 - Next round.
THE THEME
======================
Some people are not sure how this is connected to the theme, so here is an explanation: Originally the game should be about GROWING your deck and counting points inside it, but later we realised, it wouldn't be as much fun as simple life + attack mechanics. So now, your deck still grows (when you buy new cards), but it is not as much important.
BEHIND THE SCENES
======================
This was the first time I worked together with awesome graphic designer Yuffie during Ludum Dare. I had no idea what to do for those themes (although "two button controls" is the theme I submitted ;) Fortunately Yuffie came up with some basic rules for a card game. First day was quite simple, creating system for moving cards around the table, shuffling etc. Next day I started working on game mechanics and we figured out they were a little too random. I came up with an idea of having special abilities on some cards (almost every card game has this). This helped to remove big portion of randomness and added a lot of strategy elements. The last day was just fixing and polishing all the gameplay stuff. Unfortunately I didn't have any time to create music or finish all the sound effects.
I hope you will enjoy playing our game as much as we enjoyed creating it :)
SOFTWARE
======================
Engine: Unity
Code: C#
Graphics: GIMP, Photoshop
Audio: Logic Pro X
THE TEAM
======================
code, animations, sound
Jan "Split" Ilavsky @split82
graphics, game design
Jana "Yuffie" Kilianová @fox_in_soxx
======================
Rocks, maps, scissors is a deck building card game based on rock, paper, scissors mechanics.
GAMEPLAY (YOU SHOULD READ THIS)
======================
1 - You and your opponent must choose 3 cards.
2 - Special abilities are evaluated.
3 - coins are earned for ALL cards you played.
4 - Cards fight agains each other.
3 - Buy new cards, grow your deck.
4 - Next round.
THE THEME
======================
Some people are not sure how this is connected to the theme, so here is an explanation: Originally the game should be about GROWING your deck and counting points inside it, but later we realised, it wouldn't be as much fun as simple life + attack mechanics. So now, your deck still grows (when you buy new cards), but it is not as much important.
BEHIND THE SCENES
======================
This was the first time I worked together with awesome graphic designer Yuffie during Ludum Dare. I had no idea what to do for those themes (although "two button controls" is the theme I submitted ;) Fortunately Yuffie came up with some basic rules for a card game. First day was quite simple, creating system for moving cards around the table, shuffling etc. Next day I started working on game mechanics and we figured out they were a little too random. I came up with an idea of having special abilities on some cards (almost every card game has this). This helped to remove big portion of randomness and added a lot of strategy elements. The last day was just fixing and polishing all the gameplay stuff. Unfortunately I didn't have any time to create music or finish all the sound effects.
I hope you will enjoy playing our game as much as we enjoyed creating it :)
SOFTWARE
======================
Engine: Unity
Code: C#
Graphics: GIMP, Photoshop
Audio: Logic Pro X
THE TEAM
======================
code, animations, sound
Jan "Split" Ilavsky @split82
graphics, game design
Jana "Yuffie" Kilianová @fox_in_soxx
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 4.20 | 24 |
| Audio(Jam) | 3.23 | 395 |
| Fun(Jam) | 4.00 | 45 |
| Graphics(Jam) | 4.64 | 26 |
| Humor(Jam) | 2.71 | 478 |
| Innovation(Jam) | 3.84 | 86 |
| Mood(Jam) | 3.81 | 125 |
| Theme(Jam) | 2.43 | 1056 |
Anyway, windows build works just fine! :D
Well done!
Too bad it has no music.
Really good entry though :)
Only at some point the game stopped having scissors... Only Rock and Paper, round after round, which made it a bit dull. Probably a bug?
The continues building mechanic feat perfectly with this game, Great job !
I admit at some point late in the game it became hard for me to know what would happen when all of my special abilities went off. When I play paper is scissors and scissors are rocks, and my opponent plays rocks are paper, the results end up feeling random. But, I think that's a matter of how often transmutation cards end up being drawn, and it would feel less chaotic if I just had less of them.
When I saw it on a gif before, I expected a pretty dull rock paper scissor game made fancy with cool graphics and animations. But it's not just only pretty, it's super strategic and really fun to play.
Great work!
Cheers from Brno! :)