Anna's Tale by BloodJohn
Our mind resembles an attic, where we hoard memories. When we run out of space, old memories are erazed.
You collect snippets of memory from a princess' life. The more you have, the faster they fade or disappear altogether.
When all memories are collected, the memory fog starts to devour them.
Events, retrieved from the fog, gain another light. And you learn a different story of the princess' life.

| HTML5 (web) | https://goo.gl/dSDYCS |
| Android | https://play.google.com/store/apps/details?id=com.StarAge.AnnaTale |
| Original URL | https://ldjam.com/events/ludum-dare/42/annas-tale |
Ratings
| Overall | 735th | 3.25⭐ | 28🧑⚖️ |
| Fun | 1096th | 2.66⭐ | 27🧑⚖️ |
| Innovation | 571th | 3.192⭐ | 28🧑⚖️ |
| Theme | 339th | 3.788⭐ | 28🧑⚖️ |
| Audio | 201th | 3.6⭐ | 22🧑⚖️ |
| Given | 19🗳️ | 14🗨️ |
At first, it was really confusing, but playing it more allowed for the mood to settle in.
The art and mood are really well done.
Great job.
Loved the soundtrack!
@blondhie @mr-madcat @lsummers @toad @kjetil @tay-elenberg it's nice to hear that you like our game.
Explaining the rules has always been a weakness of my prototypes. I'll work on that. :)
Unfortunately, it looks like the text was written by somebody with a fairly weak grasp of the English language. Because this game is story driven, this damaged the experience quite a bit, in my opinion. I would recommend that for the next LD you guys invest some time at the end of the project to proofread your content with a native English speaker.
I think what would really help (and it's still not clear for me) - Is to be clearer at what the **goal** is for the game - yes memories fade, but are you supposed to preserve the best or most important ones? Are you supposed to force negative memories to fade so that they don't drag the princess down and colour the way she sees the world? Are you supposed to hold onto as many memories as you can, because eventually they will all fade and you're trying to resist a decline into dementia?
All these possibilities are exciting and interesting, and perhaps even you're wanting us as players to choose which one we want to do! But it would help to clear that up and allow the player to engage with the game in a more focused way.
I admire your ambitious folks - keep up the good work!
https://www.twitch.tv/videos/298453024?t=00h25m28s