Ronut by toestee

[raw]
made by toestee for LD 38 (COMPO)

Gameplay.gif

Ronut is an action game where you take revenge upon the evil worms who destroyed your home. You must destroy their armour with your gun before you can slash them to pieces with your Katana.

Links

  • ### Web https://toestee.itch.io/ronut
  • ### Source https://toestee.itch.io/ronut
  • ### Play my other games https://toestee.itch.io

Make sure to play in full screen

Controls -

A and D - Left and Right

W or Space - Jump

Left Mouse - Katana Slash

Right Mouse - Shoot!

Ratings

Overall 244th 3.385⭐ 28🧑‍⚖️
Fun 81th 3.731⭐ 28🧑‍⚖️
Innovation 374th 2.846⭐ 28🧑‍⚖️
Theme 509th 2.385⭐ 28🧑‍⚖️
Graphics 128th 3.846⭐ 28🧑‍⚖️
Humor 140th 3.087⭐ 25🧑‍⚖️
Mood 257th 3.154⭐ 28🧑‍⚖️
Given 34🗳️ 3🗨️

Feedback

stoogebag
01. May 2017 · 11:57 UTC
Hey! This game was fun. Great job

Some notes. First the good:
- Great Basic controls. Fast and simple, all very good.
- Great mechanic to make me shoot then melee. Is there more that I cna do by riding the worms?
- Music is nice. Good graphics.
- Worm enemies are really well done.
- the comic book interface/presentation of the intro is AMAZEING love it

The bad/needs work:
- The camera moves a little too much I think. I like that you're trying to follow the worms up and down, but it got a bit crazy.
- It's a little aimless. I don't see a score. Or am I failing to kill the worms? Its not obvious to me exactly what happens when i cut them into pieces, it seems to have no long term effect.
- The jump sound plays even when i am out of jumps.
- Some feedback for damage owuld help me out i think

Overall a great job :)
KCreanor
01. May 2017 · 12:59 UTC
This is fantastic, really nice and I could happily sit and play for hours. The animations are brilliant, the concept is great and the controls are fun and intuitive. That intro is just showing off!! How amazing was that!!? Brilliant little game, with a tonne of replay-ability and all round fantastic submission. Only thing I noticed was there was a bit of ground I kept getting stuck on and had to jump over it, but otherwise it's perfect. Well done :smiley:
jackyjjc
01. May 2017 · 13:45 UTC
It is a pretty touch game, I played for a few minutes but still not managed to kill a single worm. The time they appear is so short that it is hard to destroy all the armors AND kill it. However, I did have fun trying because the control is very tight and responsive. It is great that my character gets the health back when I does damage to them. The graphics is nice and the music matches the action quite nicely. My only suggestion is to change the control scheme because left mouse and right mouse clicking at the same time is quite difficult for me.

Otherwise it is a pretty solid entry. Well done! I only wish I'm better at it and be able to finish the game.
jasperarmstrong
01. May 2017 · 22:08 UTC
This was pretty fun! It looked really good and the concept was really cool. The controls felt good, but I probably would have preferred the shoot and sword buttons to be swapped. I think it was a little bit too hard to die. It also seemed a little aimless, I couldn't tell if I was incrementing a score or anything like that.
Pickler
02. May 2017 · 03:58 UTC
Great game! The controls felt quite good, and the game play was challenging. Great pixel art!
puppetmaster
13. May 2017 · 00:53 UTC
Funny little game. Kamikaze ninja on a island fighting against giant worm. Crazy, funny theme for a game. Like the particle and sound effects,
XenosNS
13. May 2017 · 01:00 UTC
Very well put together game. Controls great though easy to pull the mouse off the screen in web mode.
PowerSpark
13. May 2017 · 01:13 UTC
Pretty fun! Nothing significant is wrong with it and the intro was very neat. I had to let myself lose after a few minutes though, there wasn't a very large ramp up in difficulty. Effects and sounds were really satisfying. Good job!
ectucker1
13. May 2017 · 02:09 UTC
The game was fun, but doesn't seem to have a distinct ending. I suppose I'm just supposed to kill infinite worms?

The combat felt nice, and was particularly fun once I could easily down a worm every time.
The intro and transition are nice bits of polish.
rodobodolfo
13. May 2017 · 02:43 UTC
wow, Impressive! Animations are really tight and controls feels satisfying. Love the tutorial, the sounds, everything!
I was hoping to get an ending or some sort of progression though.
Great job!!
Maximo Pech
13. May 2017 · 03:11 UTC
Cool enemies. Maybe it's just me but sometimes the camera movement and the controls feel weird.
srakowski
13. May 2017 · 03:52 UTC
Fun little game! Well done. I really enjoyed the art style and controls :)
JanGamesDev
13. May 2017 · 05:01 UTC
Nice game. Played it for a couple of minutes and I quit with a lot of life left, controls are great and killing the worms is fun, but after a while became repetitive. Good job making a solid game.
sebbernery
13. May 2017 · 07:30 UTC
Very cool fast paced action game ! Graphisms / animations are ultra-fluid, that's awesome. Too bad you didn't had time to add a scoring system.
multiplexor
13. May 2017 · 08:18 UTC
Great! Very nice intro! And the game feels very good, I wish there were more levels of it :D! The worm killing is quite fun too!
A score, or goal would make it great. Also, i feel that gaining lives when you kill a worm makes it rather easy to survive forever (I believe that removing that and adding a score system with some rankings would be a supergreat improvement)

Very nice job! Keep up the good work! :)
Hatten
13. May 2017 · 10:12 UTC
Supper cool game! The graphics was great with particle effects and a nice intro. I think you could have removed was the regeneration of health. Now I had to deliberatly try to lose the game because as long as I killed worms I could basicly stand in one spot and let them attack me.
5Mixer
13. May 2017 · 11:16 UTC
This is awesome! So much polish. Flying blood particles, killer worms! The intro comic sequence was incredible, the way the camera followed the scenes, very inventive! In game, I do think having a score or some sort of 'wave' time mechanic too seperate the constant attack could be nice. I found holding down the machine gun and using the sword was allowed, and so I kinda found the game a bit easy. One idea I had is maybe you'd have to find ammo spawned randomly to keep firing! Over all, such an awesome game with a lot of polish.
Rother Games
13. May 2017 · 11:39 UTC
It was fun to play and I liked the particle effects. Maybe you should add a score counter.