Squad Wipe by No-Nate November
A strategic top-down shooter about exploding your own guys.
| Windows | no-nate-november.itch.io/squad-wipe |
| Source code | no-nate-november.itch.io/squad-wipe |
| Original URL | https://ldjam.com/events/ludum-dare/43/squad-wipe |
Ratings
| Overall | 418th | 2.921⭐ | 21🧑⚖️ |
| Fun | 273th | 3.184⭐ | 21🧑⚖️ |
| Innovation | 169th | 3.395⭐ | 21🧑⚖️ |
| Theme | 294th | 3.342⭐ | 21🧑⚖️ |
| Graphics | 449th | 2.474⭐ | 21🧑⚖️ |
| Audio | 357th | 2.395⭐ | 21🧑⚖️ |
| Given | 25🗳️ | 3🗨️ |
I was missing some timer on explosive units, some obstacles which I could use in my advantage to re-organize the troops and similar. Further more, shooting off-screen felt like easy victory.
Congratz for reaching the finish line!
Main things to improve on would for one be having at least _some_ sort of music (bad but fitting music is still better than no music) and adding a bit more juice to the gameplay (more screen-shake, particles etc).
Otherwise this is one of the mot fun games I've played so far in the Jam, thanks for making! :D
I have rated your game, but all of my feedback was captured in the stream.
You can hear my comments in the archive at https://www.twitch.tv/videos/347117071
I couldn't record the video of the game because OBS didn't want to play nice with GameMaker Studio, but I tried to describe what I was seeing.
Sorry for the poor quality.