Ass Man by Kaboosh

[raw]
made by Kaboosh for LD 43 (COMPO)

-Software Used:

-Music:
  BFXR
  BeepBox

-Engine
  Unity

-Art
  Aseprite

The tutorial can be found in the game or on the itch.io page. The implementation of the theme is that you need to sacrifice size for dashing.

I'm not sure if it works for linux, if you are on linux then please tell me if it does or doesn't.sc<em>02</em>ld.pngsc<em>03</em>ld.png

Ratings

Overall 217th 3.489⭐ 48🧑‍⚖️
Fun 189th 3.402⭐ 48🧑‍⚖️
Innovation 140th 3.489⭐ 48🧑‍⚖️
Theme 385th 3.022⭐ 48🧑‍⚖️
Graphics 111th 3.783⭐ 48🧑‍⚖️
Audio 218th 3.1⭐ 47🧑‍⚖️
Mood 245th 3.133⭐ 47🧑‍⚖️
Given 71🗳️ 19🗨️

Feedback

Marc Garcia-Penche
03. Dec 2018 · 02:48 UTC
The game looks amazing and the premise is really fun. Nevertheless I think the controls need a bit more work.
Sometimes the player does not jump if his ass is not downwards ( I guess it's intended but it's still a bit frustrating). Also I expected that shooting with my ass would propel me a long distance but most of the time it doesn't. I think this could be a really fun game if the controls worked a bit better. Good job!
adrisj7
03. Dec 2018 · 03:53 UTC
The title. Oh man the title. I'll play this later but god this stuck out like crazy. Love it already.
🎤 Kaboosh
03. Dec 2018 · 05:54 UTC
@marc-garcia-penche yeah i didn't have too much time to work on the controls, if you want to go a further distance then you need to hold down "left shift" but if it still was to short then i can easily change that, the jumping could be easily change so that he can jump when he's just touching the ground with any body part. Thanks for the feedback!
s4m4di
03. Dec 2018 · 06:21 UTC
fantastic, loved your ass man, did that came out wrong?!
timeshapers
03. Dec 2018 · 06:24 UTC
Note unrelated to gameplay, when your controls are keyboard, it is really best if you can navigate the menu with the keyboard too. Especially in a game where you expect the player to die and restart a lot, there is no reason to force the player back to the menu each time. Simply press space to restart would do.
SanyingLi
03. Dec 2018 · 07:10 UTC
very fun idea and gameplay. I manage to reach lv4, it's kind of hard for me to handle the control in the beginning, after playing awhile it feels good. Time always my enemy to get the final point. Overall it's a nice game, good job.
🎤 Kaboosh
03. Dec 2018 · 07:35 UTC
@timeshapers Thanks for the feedback, i was going to implement restarting by pressing R but completely forgot about it due to time pressure.
🎤 Kaboosh
03. Dec 2018 · 07:37 UTC
@sanyingli it's kind of my fault for not polishing my controls but i'm glad that you enjoyed it!
Apple Dash
03. Dec 2018 · 07:49 UTC
Sorry, love the presentation, but couldn't manage controls and difficulty. Also, jump button didn't work way too often. But mechanics and idea is fun, just wish the difficulty curve wasn't so steep
🎤 Kaboosh
03. Dec 2018 · 15:11 UTC
@apple-dash the reason for the jump button not working is that the players butt needs to be on the ground but I fixed it in the post jam version. And I'm sorry for difficulty curve, the reason for it is that i just got so used to everything so I thought it was pretty easy.
BudgieM2
03. Dec 2018 · 17:52 UTC
A bit too hard for me but great game nonetheless! I think I would have enjoyed it more without the timer though.
Berkin
03. Dec 2018 · 17:55 UTC
Scene transition effect is impressive :smile: I liked your game, well done !
JustWall Games
03. Dec 2018 · 18:02 UTC
I enjoyed this. It was quite challenging. Difficult to time the Shift key, yet I think that was part of the challenge :) Fun!
angelnm
03. Dec 2018 · 18:12 UTC
The premise is very good, and fun. The dashing doesn't respond very well, sometimes seems like you move less than expected, but in overall is funny and very challenging.
Plastacier
03. Dec 2018 · 18:16 UTC
Sacrifices must be made. The character sacrificed its self-esteem 😅

This game is one of the best I played for now. There is a fun concept with this controller, everything is smooth and polish.
Personally I found this game hard but balanced, you need to retry to succeed.

Nice job !
NNNIKKI
03. Dec 2018 · 18:24 UTC
Mixed feelings about this one. I loved the idea and presentation, but (at least for me) it wasn't very.. intuitive? I guess that's the word. Blasting away was quite hard, it bounced you away a lot vertically but almost nil horizontally. The physics are a bit off. I don't know how to end on a positive note without feeling awkward, so I'll just write this sentence! 😅
Antoine Vion
04. Dec 2018 · 12:17 UTC
Very cool graph, it works very well ! I loved the fart cannon x) simple and polish a.f. for a jam, very cool !
very fun game ! good job !
🎤 Kaboosh
04. Dec 2018 · 14:11 UTC
@nnnikki sorry about the controls, didn't have to much time to work on them, also the physics might feel off beacuse i increased the speed at which the player falls to the ground, but thank you for your feedback!
🎤 Kaboosh
04. Dec 2018 · 14:11 UTC
@antoine-vion Thank you very much, i'm glad you enjoyed it.
🎤 Kaboosh
04. Dec 2018 · 14:13 UTC
@plastacier Thank you!
🎤 Kaboosh
04. Dec 2018 · 14:14 UTC
@angelnm the reason for it might be that i had the minimum force too low, i increased it in the post jam update but i'm glad you liked it none the less.
🎤 Kaboosh
04. Dec 2018 · 14:15 UTC
@budgiem2 yeah i should have probably put an option to play without the timer, altough i'm glad you liked it.
🎤 Kaboosh
04. Dec 2018 · 14:15 UTC
@berkin Thank you!
🎤 Kaboosh
04. Dec 2018 · 14:16 UTC
@justwall-games glad you liked it, i didn't focus on the controls too much (can probably be seen) so that's the main reason for the tricky dashing.
Hydezeke
04. Dec 2018 · 17:51 UTC
Aesthetics/juice are really good! Wish game feel was its own category.

Otherwise I had a really difficult time. Following the fireflies didn't give me much confidence (that path was really perilous). Oh well, I still love Ass Man. Would love to see more.
🎤 Kaboosh
04. Dec 2018 · 19:52 UTC
@hydezeke yeah sorry for the fireflies, I should have used the arrows instead and the fireflies as an background element or to indicate safe spots. But I'm glad you liked it!
Astroid
04. Dec 2018 · 20:56 UTC
presentation is v good, just some design decisions that don't rlly make sense to me, the main controls are keyboard, but then the menu needs to operated by mouse, otherwise the game feels alright to play B^))
Jupiter_Hadley
05. Dec 2018 · 00:49 UTC
Very challenging game! I included it in my compilation video series of games from the Ludum Dare, if you’d like to take a look :) https://youtu.be/qbVCRHP5Rcg
velvetlobster
05. Dec 2018 · 02:59 UTC
Sound effects and music set a really nice mood to this. The choice of few colors made this so beautiful
🎤 Kaboosh
05. Dec 2018 · 05:54 UTC
@astroid sorry, i didn't have enough time to make the menu navigatable with keyboard. Thanks for the feedback!
🎤 Kaboosh
05. Dec 2018 · 05:54 UTC
@jupiter-hadley Thanks for playing the game! sorry for the difficulty, didn't think it was going to be so hard. Guess i got to used to the controls.
🎤 Kaboosh
05. Dec 2018 · 05:54 UTC
@velvetlobster Thank you!
domkonecny
05. Dec 2018 · 17:49 UTC
i couldnt jump from time to time.. the controls felt weird, but nice game
Owen Rees
05. Dec 2018 · 19:05 UTC
The level of polish in this game is really good keep up the good work
Haustgeirr
05. Dec 2018 · 19:17 UTC
Beautiful name, beautiful game. Really nice work on the visuals. I couldn't get to grips with the controls though, and didn't get to experience much consequently. Great job. :grinning:
neowhoru
05. Dec 2018 · 22:15 UTC
Wow this was impressive - a really unique idea from my ass :D
Cool game.
🎤 Kaboosh
06. Dec 2018 · 05:53 UTC
@domkonecny to jump you need to sit on your ass, but i made it so that you can jump by touching any body part on the ground in the post jam update, Thanks for the feedback!
🎤 Kaboosh
06. Dec 2018 · 05:54 UTC
@owen-rees Thanks!
🎤 Kaboosh
06. Dec 2018 · 05:54 UTC
@haustgeirr Thank you, as i've mentioned before i didn't have much time to work on controls so they turned out kinda bad.
🎤 Kaboosh
06. Dec 2018 · 05:54 UTC
@neowhoru Thank you!
Alexey Cherkasov
06. Dec 2018 · 11:42 UTC
Very funny game! The idea and title made me have a good laugh :)
Nice phisics and graphics!
Alvar Gamez Zerban
06. Dec 2018 · 11:52 UTC
The mechanics of the time slow and the rotation with the ass cannon work great. The graphics and the sound fit well together, but the movement and especially the jumping is nerve wrecking.
Arvejeitor
06. Dec 2018 · 13:26 UTC
The title is a 10 out of 10
🎤 Kaboosh
06. Dec 2018 · 14:21 UTC
@alexey-cherkasov Thank you, glad it made you laugh.
🎤 Kaboosh
06. Dec 2018 · 14:22 UTC
@alvar-gamez-zerban Sorry for the jumping, i had it so you can only jump when your butt is on the ground. But in the post jam version you just need to touch with any body part and you can jump.
🎤 Kaboosh
06. Dec 2018 · 14:22 UTC
@arvejeitor Thanks!, i like it too.
MyFriendTames
08. Dec 2018 · 06:33 UTC
One of my favorite Ludum Dare 43 games, this is a jewel!!!!

I really love it, is a beautiful game.

The artwork is really awesome, the sound effects and music are nice! :smiley:

The game concept is pretty cool, nice game! :v:

The way you implement the theme is very creative, awesome! :smiley:

Really, one of the best! :v: :smile:
🎤 Kaboosh
08. Dec 2018 · 11:31 UTC
@myfriendtames Thank you!
Pedro Rosa
09. Dec 2018 · 21:45 UTC
A really cool game the best I played this Ludum. Super polished, really good graphics and sound. I love this minimalist art style and it is perfect how the UI is so coherent with the rest of the artwork. The puzzles are clever and interesting. I had a lot of fun playing this good job.
cigsandflowers
13. Dec 2018 · 19:43 UTC
Really nice game! looks really well put together :)
BloodyOrchidDC
19. Dec 2018 · 10:25 UTC
I cant help myself laughing even in tutorial. Nice game with good pixle art style and retro music. Really good!
falak
20. Dec 2018 · 19:08 UTC
Quite hard but verry funny! Well made and explain! Good luck!