Not So Small by CodeChomper
https://www.youtube.com/watch?v=iyYy06Wa2Zs
You are a lumberjack and you chop things down. Nature hates you for doing your job. Fight through many small biomes to rise to the top of the global leader board!
I noticed a lot of lower scores in my database so I am going to give some hints
Keys
- Arrows to move
- Spacebar to attack
Tips
- Attack everything!
- Don't attack and walk
- Don't stop attacking until object disappears
- Dodge Bird Shi....
Play the game here HTML5
sorce code can be found at github
| Original URL | https://ldjam.com/events/ludum-dare/38/not-so-small |
Ratings
| Overall | 593th | 3⭐ | 32🧑⚖️ |
| Fun | 411th | 3.1⭐ | 32🧑⚖️ |
| Innovation | 435th | 3.032⭐ | 33🧑⚖️ |
| Theme | 643th | 2.774⭐ | 33🧑⚖️ |
| Graphics | 498th | 3.188⭐ | 34🧑⚖️ |
| Audio | 408th | 2.786⭐ | 30🧑⚖️ |
| Humor | 182th | 3.241⭐ | 31🧑⚖️ |
| Mood | 493th | 3.037⭐ | 29🧑⚖️ |
| Given | 30🗳️ | 40🗨️ |
EDIT: I don't know if it's intentional but when you chop the trees in the menu and go beyond the edge, you can't come back. Also, the BGM loops strangely at some points, at least in the menu.
But yeah: Nice idea and well done entry!
https://ldjam.com/events/ludum-dare/38/noizy
Have a good day, Cheers!
As a side note, I had to scale my browser down to 80% to see the whole screen. That's not the end of the world, it was just a bit of a pain.
-gameplay is awesome , but its really hard at the beginning .
I feel with a bit of balancing though, this could be a very fun game, the unfolding world was very cool I must admit.
I like your pixel arts! The game is great and avoid the deadly bird shi* is funny x)
Good job! :D
PS : I've had a bug at a moment, I fell down but I couldn't die so I could not record my score :/
I took some time to realize that I need to attack the tree to continue the game. Some tutorial would be nice. The difficult level is too hight to me, I didn't went far.
The pixel art are great, good job! Overall, it's a good game!
What I liked:
- I like the backstory and that nature just wants to poop on you for doing your job.
- The graphics were minimalistic, but well done.
- Liked the way the next level unfolded and was randomized, this added to the replay value.
- The high score mechanic was also a nice touch. Made me want to keep playing! I liked how one person couldn't easily spam the high score list.
The stuff I noticed:
- The bird poop was a little annoying. I didn't mind trying to dodge it as I was chopping down a house (?), but when it stayed on me and drained my health, it was frustrating. I found jumping right before impact would help to bounce it away from me. The poop should have an immediate effect, but then disappear after impact. There were a couple of times where it even got caught at my feet while I was running and eventually killed me.
- Music/sound wasn't working for me in Safari on Mac 10.10.5 Yosemite. I was able to get sound to work by running it on Firefox, but it caused the game to lag significantly.
- The random level idea was great, but it would have been nice to have a consistent amount of enemies on each level. I went through three levels one game before finding another enemy. I think you could still randomize it, but have a more consistent threat each level. This would even high score chances, IMO.
- Minor bug, but if you chop down the title screen tree, you can fall off the screen, but then you can't quit.
- I do love the high score list, but it would be nice to know what my last score was when I die.
Again, a great game, definitely something to hang your hat on. Look forward to your entry next time!
BTW, 1600+ high score!
https://www.youtube.com/watch?v=nf9jH1KZdXw