Battle Arena by Tim The Ancient
This is my unreal engine 4 game for LD42 compo. Play single player or on a LAN to try and knock either the AI or another player into the wall that causes you to SLOWLY RUN OUT OF SPACE.
Controls
- WASD: movement
- Space: jump
- LMB: shoot
- RMB: grapple
- Esc: quit
The balls shot out from the player apply force to the thing it hits and the goal of the game is to try and knock the other player into the neon grid slowly getting smaller around them. After a player is knocked into the wall, the scores will be changed and a new round started.
Source can be viewed/downloaded on my github page: https://github.com/tbogdala/BattleArena
Tools used: Unreal Engine 4, Visual Studio Community 2017, ZBrush 2018, Blender, Rytmik Studio, Aseprite.

Ratings
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Feedback
Kuruk
12. Aug 2018 · 22:42 UTC
Nice game and nice stream! You explain everything and i learn a lot with you :)
🎤 Tim The Ancient
12. Aug 2018 · 22:44 UTC
:)
DivotionTheBest
16. Aug 2018 · 18:22 UTC
Nice Game!!! Well Done!!!