Goblin Getaway by notime4games

[raw]
made by notime4games for LD 40 (COMPO)

a.png You have awakened the rage of the mountain and must flee with all the diamonds you can carry! Gain score depending of the amount of diamonds you've picked up, but don't carry too many - they will slow you down!

Space - jump. Holding down jumps further

Control - throw away diamonds to gain speed but decrease score multiplier

b.png

Ratings

Overall 325th 3.405⭐ 23🧑‍⚖️
Fun 242th 3.476⭐ 23🧑‍⚖️
Innovation 227th 3.405⭐ 23🧑‍⚖️
Theme 41th 4.214⭐ 23🧑‍⚖️
Graphics 238th 3.548⭐ 23🧑‍⚖️
Humor 125th 3.405⭐ 23🧑‍⚖️
Mood 183th 3.395⭐ 21🧑‍⚖️
Given 24🗳️ 8🗨️

Feedback

misterstripey
04. Dec 2017 · 18:28 UTC
This game was neat! The mechanics gave it a nice balance and fit the theme extremely well! I was always dropping diamonds to try to get up a big hill. I definitely spent a lot of time trying to figure out the best strategy- and I think that is because you came up with a fantastic mechanic!

One thing that disappointed me a bit was that the game definitely rewarded you for just stocking up a big collection of diamonds at the beginning and then throwing them all out to try to squeeze out a few more points on top of that big chunk. Couldnt get past 170k range, would have really liked it if the high scores were working!

Thanks for sharing this game! Also- nice work on the title art- it definitely grabbed my eye :)
🎤 notime4games
20. Dec 2017 · 12:43 UTC
@misterstripey Thank you for the kind words! I've fixed the online hiscore now!
commanderstitch
21. Dec 2017 · 00:48 UTC
haha nice. I love the online scoring thing. You can see who's trying. xD
UncleChris
21. Dec 2017 · 17:52 UTC
I liked the game, seems goblins loading up on treasure was a sub-theme (greedy goblins)! LOL
I really like your implementation, very cool game mechanic. Also liked the leader board concept.
Pecolyte
25. Dec 2017 · 04:30 UTC
Simple but enjoyable! Loved the graphics, lava splashes added alot of tense to the game. Well done!
Erkberg
26. Dec 2017 · 10:59 UTC
Nice and fun little game with simple but effective visuals and a well working mechanic. Seems like it was aimed for mobile, I'd suggest trying landscape instead of portrait, could result in more planning ahead and maybe even more tension because you see the lava from further away.
FuriousWitch
26. Dec 2017 · 21:28 UTC
Nice Game! Liked the graphics and the theme especially. Felt the jump was too difficult. Maybe adjust the difficulty a bit to increase play time. Good work :)
Querk
26. Dec 2017 · 23:54 UTC
Nice Game :D
vizitas
27. Dec 2017 · 17:26 UTC
![Capture.PNG](///raw/c08/9/z/ec2f.png)

Really cool game, I actually got a high score :). I could see this becoming a mobile game. One thing that could be improved is the jumping, maybe adding some ledge forgiveness would make it feel a bit better([here](http://kpulv.com/123/Platforming_Ledge_Forgiveness/) is an article explaining what I mean).
Peta
27. Dec 2017 · 18:12 UTC
Nice game!
Would you return me a favour and my game? :)

https://ldjam.com/events/ludum-dare/40/the-real-war
chunkybrewster
27. Dec 2017 · 18:17 UTC
Fun, simple, and a great take on the theme! Love the leaderboard at the end and the hints of what to do a just enough. Awesome job!
grostonton
27. Dec 2017 · 18:49 UTC
Yes, a good execution here, it's funny, it makes me think of a game i made for the weekly game jam. https://grostonton.itch.io/no-more-gold-update , the fact that the hero must throw the gold etc, i love !
vfabien21
27. Dec 2017 · 18:51 UTC
That's a very nice little game ! A fun theme implementation. However, somehow controls felt a bit tedious. But, I am sure that it can be improved.

The cover graphic is really nice !