{"author_link":"\/users\/diptoman","author_name":"diptoman","author_uid":"1003725","comments":[{"author_name":"Pecolyte","author_uid":"1002797","time":"2017-12-04T11:50:11Z","epoch":1512388211,"modified":1512388211,"text":"Cool design! Need some revert function, pipes fail to link sometimes.","likes":1,"format":"md"},{"author_name":"elZach","author_uid":"1011860","time":"2017-12-04T12:24:02Z","epoch":1512390242,"modified":1512390242,"text":"This is a pretty dope puzzler. I liked the easy pace you got the player into the game.\n\nThe visuals have a nice clean look and the audio does it's thing.\n\nI've spent some time on the game and got to the part of forming a square - due to sleep depreciation it just wrung out my brain the wrong way - but I'm sure to get back to it at a later time. Great Work!","likes":1,"format":"md"},{"author_name":"diptoman","author_uid":"1003725","time":"2017-12-05T03:56:25Z","epoch":1512446185,"modified":1512446185,"text":"@pecolyte : I haven't encountered pipes failing to link, but in case you meant \"revert\" as in undoing\/deleting things from grid, you can do that by right clicking. :)\n\n@elzach: Thank you! The square one is probably the hardest level in the game - there's basically no proper difficulty curve - didn't have time (hence made all levels are available from the beginning hahah).","likes":1,"format":"md"},{"author_name":"stevenjmiller","author_uid":"1000147","time":"2017-12-05T04:39:46Z","epoch":1512448786,"modified":1512448786,"text":"Really fun game, having a leading molecule rather than waldos was a cool twist on SpaceChem and made for some interesting puzzles.  The music was also incredible.  I would love to see this expanded with some more difficult levels and mechanics.","likes":1,"format":"md"},{"author_name":"deathray","author_uid":"1004196","time":"2017-12-05T04:45:45Z","epoch":1512449145,"modified":1512449145,"text":"Really great game! The first few levels were a great guide, and the slight changes to each level made it very engaging. This could definitely become a marketable game.","likes":1,"format":"md"},{"author_name":"Matthew Foley","author_uid":"1056843","time":"2017-12-06T00:46:13Z","epoch":1512521173,"modified":1512521173,"text":"Great game! Somewhat complicated and could do with more guidance at the start, but its a game jam so I know thats not always possible. Great game still and I hope you continue with it :)","likes":1,"format":"md"},{"author_name":"Alchemic","author_uid":"1005151","time":"2017-12-06T05:17:58Z","epoch":1512537478,"modified":1512537478,"text":"Nice twist on SpaceChem's mechanics!","likes":1,"format":"md"},{"author_name":"Gruhh","author_uid":"1000485","time":"2017-12-09T15:46:37Z","epoch":1512834397,"modified":1512834397,"text":"Great puzzle, congratulations on the game and the soundtrack!\n\n\u00d3timo puzzle, parab\u00e9ns pelo jogo e pela trilha sonora! :flag_br:","likes":2,"format":"md"},{"author_name":"zeu31","author_uid":"1012443","time":"2017-12-10T20:46:21Z","epoch":1512938781,"modified":1512938781,"text":"Great game! Interesting mechanic and good level design.","likes":1,"format":"md"},{"author_name":"Steve Johnson","author_uid":"1010500","time":"2017-12-12T20:59:43Z","epoch":1513112383,"modified":1513112383,"text":"OK wow some real game design work! I truly enjoyed my time figuring out puzzle solutions. The assets were at just the right quality, though I would have appreciated some music.","likes":1,"format":"md"},{"author_name":"diptoman","author_uid":"1003725","time":"2017-12-13T01:54:04Z","epoch":1513130044,"modified":1513130044,"text":"Thanks guys! Appreciate it!\n\n@steve-johnson There's a lot of (original) music in there! Were you playing the web version? Maybe it just didn't load?","likes":0,"format":"md"},{"author_name":"Steve Johnson","author_uid":"1010500","time":"2017-12-13T04:51:52Z","epoch":1513140712,"modified":1513140712,"text":"@diptoman Yeah, web version.","likes":1,"format":"md"},{"author_name":"kleinzach","author_uid":"1001866","time":"2017-12-14T23:38:36Z","epoch":1513294716,"modified":1513294716,"text":"That was a very nice and well polished game. I would say that it was a little too easy to just brute force it. One of the things that I really liked about spacechem was that it forced you to make something that worked cleanly and worked multiple times. It doesn't seem like there is much of a reason to not just \"cheese\" every level when instead there should be interesting patterns to look for with every given starting situation. In any case I enjoyed it, especially that you took the time to make menus look good and to have music.","likes":1,"format":"md"},{"author_name":"SecretPocketCat","author_uid":"1013047","time":"2017-12-19T11:43:43Z","epoch":1513683823,"modified":1513683823,"text":"Definitely getting the Zachtronics vibe only missing the stats\/optimization goals.\nI especially like the music and the super nice clear\/in animation.","likes":1,"format":"md"},{"author_name":"saintheiser","author_uid":"1001291","time":"2017-12-25T06:29:51Z","epoch":1514183391,"modified":1514183391,"text":"Reminds me spacechem...","likes":0,"format":"md"},{"author_name":"diptoman","author_uid":"1003725","time":"2017-12-25T11:08:45Z","epoch":1514200125,"modified":1514200125,"text":"@kleinzach: Part of that is having symmetric designs (which we didn't have here), and how the levels were made. Essentially when we're on a time constrain, we make levels by reverse engineering from a solution (aka we lay down a path, see what it produces, remove the path). That doesn't make for the smartest levels, and usually things like these can be brute forced. So yeah, makes sense. Thanks for playing!\n\n@saintheiser: It is Spacechem-inspired, yes. :)","likes":0,"format":"md"},{"author_name":"Jupiter_Hadley","author_uid":"1000562","time":"2018-01-05T00:05:19Z","epoch":1515110719,"modified":1515110719,"text":"Nice graphics, well made game! I included it in my Ludum Dare 40 compilation video series, if you\u2019d like to take a look. :) https:\/\/www.youtube.com\/watch?v=AdHqgfn9vOI","likes":0,"format":"md"}],"format":"md","images":["ld40\/63560-b8e35d9e9c76df159510e561f6a9049c.png"],"links":[{"url":"https:\/\/diptoman.itch.io\/bonding-bad","text":"HTML5 (web)"},{"url":"https:\/\/gamejolt.com\/games\/bondingbad\/301412","text":"HTML5 (web)"},{"url":"https:\/\/gamejolt.com\/games\/bondingbad\/301412","text":"Windows"},{"url":"https:\/\/diptoman.itch.io\/bonding-bad","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/s\/zlslrrkon9jqcl0\/Bonding%20Bad_JAM.zip?dl=0","text":"Windows"}],"metadata":{"g_key":"49032","g_author":"1003725","g_event":"LD40","g_eventkey":"70","g_subevent":"JAM","g_urlkey":"232094","g_title":"Bonding Bad","g_status":"USEAR3","g_place":"140","g_commentcount":"17","g_site2_node_id":"63560","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"63560","n_urlkey":"232094","n_parent":"49883","n_path":"\/events\/ludum-dare\/40\/bonding-bad","n_slug":"bonding-bad","n_type":"item","n_subtype":"game","n_subsubtype":"jam","n_author":"3725","n_created":"1512283710","n_modified":"1512445815","n_version":"193839","n_status":"COMMIT"},"node":{"id":63560,"parent":49883,"superparent":9,"author":3725,"type":"item","subtype":"game","subsubtype":"jam","published":"2017-12-04T11:13:48Z","created":"2017-12-03T06:48:30Z","modified":"2017-12-05T03:50:15Z","version":193839,"slug":"bonding-bad","name":"Bonding Bad","body":"Bonding Bad is a Spacechem-inspired puzzle game about binding atoms into molecules to form specified structures!\n\nBasic Controls:\nLeft click to place things on grid.\nRight click to delete things from grid.\n\nFurther controls\/instructions in-game.\n\n![BondingBad.gif](\/\/\/raw\/d8e\/z\/b513.gif)\n\nMore screenies!\n\n![SMenu.png](\/\/\/raw\/d8e\/z\/b51b.png)\n\n![S0.png](\/\/\/raw\/d8e\/z\/b51c.png)\n\n![S1.png](\/\/\/raw\/d8e\/z\/b51d.png)\n\n![S2.png](\/\/\/raw\/d8e\/z\/b51e.png)\n\nMade by Diptoman Mukherjee (programming \/ design), Pranjal Bisht (art) and Joel Montpetit (SFX) for #ldjam #ld40","meta":{"author":[3725,14470],"cover":"\/\/\/content\/d8e\/z\/b524.png","allow-anonymous-comments":"1","link-01":"https:\/\/diptoman.itch.io\/bonding-bad","link-01-tag":"42336","link-02":"https:\/\/gamejolt.com\/games\/bondingbad\/301412","link-02-tag":"42336","link-03":"https:\/\/gamejolt.com\/games\/bondingbad\/301412","link-03-tag":"42337","link-04":"https:\/\/diptoman.itch.io\/bonding-bad","link-04-tag":"42337","link-05":"https:\/\/www.dropbox.com\/s\/zlslrrkon9jqcl0\/Bonding%20Bad_JAM.zip?dl=0","link-05-tag":"42337"},"path":"\/events\/ludum-dare\/40\/bonding-bad","parents":[1,5,9,49883],"love":0,"notes":17,"notes-timestamp":"2018-01-05T00:05:19Z","grade":{"grade-01":26,"grade-02":26,"grade-03":26,"grade-04":25,"grade-05":27,"grade-06":26,"grade-07":22,"grade-08":25},"magic":{"cool":94.462039587746,"feedback":21,"given":21.75,"grade":25.375,"grade-01-average":3.896,"grade-01-result":140,"grade-02-average":4,"grade-02-result":61,"grade-03-average":3.458,"grade-03-result":330,"grade-04-average":2.696,"grade-04-result":1034,"grade-05-average":3.74,"grade-05-result":415,"grade-06-average":3.833,"grade-06-result":132,"grade-07-average":2.175,"grade-07-result":888,"grade-08-average":3.087,"grade-08-result":729,"smart":11.641247377222}},"text":"Bonding Bad is a Spacechem-inspired puzzle game about binding atoms into molecules to form specified structures!\n\nBasic Controls:\nLeft click to place things on grid.\nRight click to delete things from grid.\n\nFurther controls\/instructions in-game.\n\n![BondingBad.gif](\/\/\/raw\/d8e\/z\/b513.gif)\n\nMore screenies!\n\n![SMenu.png](\/\/\/raw\/d8e\/z\/b51b.png)\n\n![S0.png](\/\/\/raw\/d8e\/z\/b51c.png)\n\n![S1.png](\/\/\/raw\/d8e\/z\/b51d.png)\n\n![S2.png](\/\/\/raw\/d8e\/z\/b51e.png)\n\nMade by Diptoman Mukherjee (programming \/ design), Pranjal Bisht (art) and Joel Montpetit (SFX) for #ldjam #ld40","title":"Bonding Bad"}