connect the dots 3D by thijs9907

my first time participating in a game jam i had a blast creating this horrible game.
Hit some snags with the webgl portion but was soon fixed with some good old elbow grease
its a simple game about connecting some dots in 3d space but the more dots you connect the less space will be left to connect more dots you will be scored based on your total distance traveled
| HTML5 (web) | http://thijsdreef.com/ldjam/42/ |
| Source code | https://github.com/ThijsDreef/ludum-dare-42 |
| Original URL | https://ldjam.com/events/ludum-dare/42/connect-the-dots-3d |
Ratings
| Given | 0🗳️ | 0🗨️ |
My recommendation would be to disallow "double dipping": once a point is used for a line, that's it. The point can't be used for any others. Perhaps point targets ought to be reduced if that's the case, but that would introduce and element of strategy and require orbiting the camera around the cluster to establish the most beneficial approaches.
All in all though, it's not a bad game. It's pretty neat.