The suicidal adventure of Squish by Lucas Kosmalski
Here comes a little platformer made by a group of students in their first year in a digital and creative school. You play as a little fluffy ball of fur also called a “Squish” and you must reach the end of the level to save the princess Squish. To do so, you can sacrifice a fistful of poor creatures to progress through the traps placed throughout the game.


| Windows | https://ocuninde.itch.io/ascii-only |
| Original URL | https://ldjam.com/events/ludum-dare/43/the-suicidal-adventure-of-squish |
Ratings
| Given | 8🗳️ | 5🗨️ |
I enjoyed it a lot!
Well done
rly good game
mecanics are intrusting
Thank you for the game.
Sadly, to me the mechanics have their potential, but weren't that much fun in this game. Basically it boils down to a platformer with a "Nope, you can't make this jump!" effect, but the next time you can. There is no strategy involved, you just repeat what you wanted to do the first time. It can become a bit tedious in the longer passages. Some puzzle aspect where you'd need to time your jump or get stuck when a corpse blocks the way (so you'd actually need the R button) would have been nice.
Anyways, machenically the game is solid, the jumping feels good and Squishes are incredibly lovable, so you have a solid groundwork for a fun game!
It might have been nice to have been able to distinguish between spikes, safe areas, and sticky walls, though. Since everything was the same/similar color, sometimes it would be tough to differentiate until it was too late.
Other than that, though. This was a nice, cute little entry. :)