Tecuhtliztacuhxochitl's Sacrifice Simulator by almost

[raw]
made by almost for LD 44 (JAM)

Tecuhtliztacuhxochitl's Sacrifice Simulator is a game about growing a colony of farmers, warriors, and civilians with the help/hindrance of a sadistic deity.

Made by @adafheyesh (code, art, music) and @almost (code, UI)


Controls:

  • Mouse

    * Pause time with spacebar or the pause button (for planning and reading)

Sacrificing:

  • Choose desired effect, choose people, and click sacrifice

    * Some offers have multiple requirements

People:

  • Can change profession in the People tab
  • Farmers produce food
  • Civilians give birth to new people

    * Warriors increase army strength

Mechanics:

  • If food production is less than population, some people will lose health due to starvation.
  • If your army strength is less than the invaders, some of your people will take damage.
  • People grow more efficient as they level up. Xp is earned passively. Level is reset when profession is changed. Max level can be increased in the Permanent Demands tab.

    * Max population is 10.

Tips:

  • Try to increase your population size early.
  • Once you have 5+ people, it's ok to sacrifice, you can repopulate.
  • It's ok to take some damage. Plague/Invaders/Starvation will usually only damage some of your people.
  • Use the pause button to plan ahead and to read things.

Note: there is a victory message, but the game will keep playing.


screen8 release.png

screen9.png

Ratings

Given 27🗳️ 14🗨️

Feedback

tjakka5
30. Apr 2019 · 02:31 UTC
Very interesting concept!
SynysterCola
30. Apr 2019 · 04:50 UTC
Neat concept. Took a bit for me to figure out how to do everything but I did like playing God! Muahahaha
Gregoire
01. May 2019 · 02:25 UTC
I really like using the aztec theme for this ludum !
Ahmed Ali
01. May 2019 · 07:56 UTC
Great Concept And Game Play..!
FireSlash
01. May 2019 · 19:36 UTC
Echoing comments above, it was a bit tricky to figure out, but looked functionally complete. Some behaviors seemd buggy (like choosing professions) but it wasn't clear if this was because I wasn't allowed to, or the checkboxes just weren't working properly.

I see what you're trying to achieve, but it might be worth doing some bug fixing or simply adding detailed instructions for luddites like me.
🎤 almost
01. May 2019 · 20:09 UTC
@fireslash The way to change a profession is to click People, click on a specific person, click on the desired profession, and click 'Change Profession'.

The People tab doesn't allow you to select multiple people at once, and changing to the People tab auto-selects the first person. I think there could be some buggy behaviour when a selected person dies, but it shouldn't happen too often.
dougLima
02. May 2019 · 19:20 UTC
Takes a while to figure out what to do but when you starts to understand it's a pretty fun game. Great concept. :smiley:
Simon Rahnasto
02. May 2019 · 20:47 UTC
This is one of those games that you NEED to take some time to get into in order to get what the game is about. But when you do that, it is great. Impressive depth for a Ludum Dare entry!
philipprapp95
03. May 2019 · 14:36 UTC
One of the best games, so far. It was pretty funny to me. Took a while till I understood what i was doing. But the sacrifice for the victory didn't work :( Graphics of course are not the best, but this game doesn't really need them. Good Job!
🎤 almost
03. May 2019 · 20:08 UTC
@philipprapp95 Yea, we didn't actually add any victory or defeat screens. I thought that some people might want to continue to get upgrades and so the game continues. It definitely could have been handled better though, for example a victory screen with a button to go back to the game.