Tecuhtliztacuhxochitl's Sacrifice Simulator by almost
Tecuhtliztacuhxochitl's Sacrifice Simulator is a game about growing a colony of farmers, warriors, and civilians with the help/hindrance of a sadistic deity.
Made by @adafheyesh (code, art, music) and @almost (code, UI)
Controls:
- Mouse
* Pause time with spacebar or the pause button (for planning and reading)
Sacrificing:
- Choose desired effect, choose people, and click sacrifice
* Some offers have multiple requirements
People:
- Can change profession in the People tab
- Farmers produce food
- Civilians give birth to new people
* Warriors increase army strength
Mechanics:
- If food production is less than population, some people will lose health due to starvation.
- If your army strength is less than the invaders, some of your people will take damage.
- People grow more efficient as they level up. Xp is earned passively. Level is reset when profession is changed. Max level can be increased in the Permanent Demands tab.
* Max population is 10.
Tips:
- Try to increase your population size early.
- Once you have 5+ people, it's ok to sacrifice, you can repopulate.
- It's ok to take some damage. Plague/Invaders/Starvation will usually only damage some of your people.
- Use the pause button to plan ahead and to read things.
Note: there is a victory message, but the game will keep playing.


| Source code | https://github.com/AlmostMatt/LD44 |
| HTML5 (web) | https://almost.itch.io/tecuhtl-sacrifice-sim |
| Original URL | https://ldjam.com/events/ludum-dare/44/tecuhtliztacuhxochitls-sacrifice-simulator |
Ratings
| Given | 27🗳️ | 14🗨️ |
I see what you're trying to achieve, but it might be worth doing some bug fixing or simply adding detailed instructions for luddites like me.
The People tab doesn't allow you to select multiple people at once, and changing to the People tab auto-selects the first person. I think there could be some buggy behaviour when a selected person dies, but it shouldn't happen too often.