Just in Time by RocketRaccoons
Try to survive as long as possible!

Gameplay
Escape from the planet by upgrading your spaceship with materials.
Fight against many enemies and bosses and train your hero.
Use your melee and ranged weapons to defend yourself!
Controls
Space = Jump
Left Click = Melee Attack
Right Click = Ranged Attack
WASD = Movement
Shift = Sprint (if you got upgrades)
Engine
Unity (C#)
Credits
Kevin Gems - Art, Programming
Justin Schacht - Art
Tim Reichert - Music
Lukas Franken - Programming
Andreas Timerman - Programming
Akane - Programming
Links
https://twitter.com/rrkevgem
https://twitter.com/RocRacGames
https://twitter.com/FulminisIctus
https://twitch.tv/lakova
https://twitch.tv/endkore
https://twitch.tv/weu44instinct
| HTML5 (web) | https://rocrac.itch.io/just-in-time |
| Original URL | https://ldjam.com/events/ludum-dare/44/just-in-time |
Ratings
| Given | 13🗳️ | 20🗨️ |
Feedback
johnnydalvi
01. May 2019 · 11:27 UTC
nice entry, I like the overall feel of it, I just think that perhaps you could increase the walk speed a bit, even though there is the possibility to buy the Spring upgrade, the initial walking speed is quite painful for a sidescroller imho
jharler
01. May 2019 · 11:46 UTC
Congrats on completely your game and submitting! The visuals were pretty good and it was clear what was happening. I agree with the commenter above that the default walk speed could be a bit faster, but you do offer unlocks for sprinting, so maybe that's not necessary. I ran into a problem where I fell down the hole and landed on an enemy. It didn't harm me, but I couldn't hit it and couldn't drop down beside it or jump out, so I was stuck.
NitroPictures
01. May 2019 · 12:51 UTC
Its a pretty nice game. But I'm sorry but it looks like it was drawn in paint. Also the walking is really slow.
JofersGames
01. May 2019 · 12:57 UTC
walking was a bit slow but the rest was great :)
Raganvald
02. May 2019 · 05:41 UTC
Keep up the hard work.