{"author_link":"\/users\/mao","author_name":"mao","author_uid":"1002318","comments":[{"author_name":"jeplmr","author_uid":"1026518","time":"2018-08-15T03:51:10Z","epoch":1534305070,"modified":1534305094,"text":"Alright, this game is cool shit. Very clever use of the theme, maybe my favorite implementation I've come across so far. Thanks for making this game, it lives in my favorites now. ","likes":1,"format":"md"},{"author_name":"arcadonauts","author_uid":"1010346","time":"2018-08-15T04:33:25Z","epoch":1534307605,"modified":1534307605,"text":"Nice work. This looked really slick and played great. Bonus points for doing the whole thing in vanilla JS!","likes":1,"format":"md"},{"author_name":"Welliton","author_uid":"1006648","time":"2018-08-15T04:37:25Z","epoch":1534307845,"modified":1534307845,"text":"WHAT A GAME. Played for 40 min i think. Excelent execution, awesome theme. Really happy to play it! ","likes":1,"format":"md"},{"author_name":"Carraka","author_uid":"1024231","time":"2018-08-15T04:43:00Z","epoch":1534308180,"modified":1534308180,"text":"Definitely one of the most polished games so far! It took me a very long time to figure out that I was supposed to be placing the tiles on a new layer. I just thought it was a weird game over bug that I could still place tiles after the game had ended. Once I figured that out, though, it was a lot of fun. I really appreciated that the tiles were all different colors. Well done.","likes":1,"format":"md"},{"author_name":"chipolux","author_uid":"1111115","time":"2018-08-15T04:53:54Z","epoch":1534308834,"modified":1534308834,"text":"Awesome game, I love the graphics, those animations are so good!","likes":1,"format":"md"},{"author_name":"Shane","author_uid":"1030320","time":"2018-08-15T05:08:09Z","epoch":1534309689,"modified":1534309689,"text":"Agree with eveyrone else, feels solid feels good great take on the theme. Awesome stuff!\n  ","likes":0,"format":"md"},{"author_name":"Raccoon_JS","author_uid":"1096215","time":"2018-08-15T20:28:42Z","epoch":1534364922,"modified":1534364922,"text":"I am addicted to it!","likes":0,"format":"md"},{"author_name":"T8kk","author_uid":"1085493","time":"2018-08-16T05:48:25Z","epoch":1534398505,"modified":1534398505,"text":"This is brilliant idea! I was missing basic audio feedback but the core and execution of this game was really good. You should definitely release this game for mobile I would definitely play it! Great work mao!","likes":2,"format":"md"},{"author_name":"Endurion","author_uid":"1009853","time":"2018-08-16T06:35:42Z","epoch":1534401342,"modified":1534401343,"text":"Outright awesome :)\n\nThat's a really interesting take and right up my alley.\nThis needs audio badly ;)","likes":1,"format":"md"},{"author_name":"ConorOD","author_uid":"1064975","time":"2018-08-19T10:43:12Z","epoch":1534675392,"modified":1534675392,"text":"Great idea, and very addictive. With a bit of polish, I'd pay for this! Particularly on mobile - it would make a great game to pass a few minutes at the bus stop, etc.","likes":1,"format":"md"},{"author_name":"Zeusx212","author_uid":"1099534","time":"2018-08-19T12:36:58Z","epoch":1534682218,"modified":1534682218,"text":"a fun and innovative take on tetris\n","likes":1,"format":"md"},{"author_name":"Inworks","author_uid":"1017430","time":"2018-08-20T17:41:12Z","epoch":1534786872,"modified":1534786872,"text":"Simple but a strong gameplay experience. If you work this into an app and add audio feedback you got yourself a finished app!","likes":1,"format":"md"},{"author_name":"DevEmil","author_uid":"1011800","time":"2018-08-20T17:46:59Z","epoch":1534787219,"modified":1534787219,"text":"TETRIS was here","likes":0,"format":"md"},{"author_name":"EdwinGameDev","author_uid":"1038184","time":"2018-08-20T19:04:55Z","epoch":1534791895,"modified":1534791895,"text":"Very nice game. As a fan of tetris i liked it a lot. Good job. :heart: ","likes":1,"format":"md"},{"author_name":"LuckyFeathers","author_uid":"1014647","time":"2018-08-20T23:31:29Z","epoch":1534807889,"modified":1534807889,"text":"Neat. The game looks really smooth with the animations, such as blocks fading out instead of just disappearing. Some simple sound effects when clicking and dropping blocks would be nice and wouldn't have taken too long to add. I also find it a bit hard to tell how long some of the blocks are. You should have drawn narrow lines on the blocks to separate block pieces. But aside from that, really well made game. \n\nBy the way, I also made a tetris-like game this Ludum Dare. Check it out if you like :) ","likes":1,"format":"md"},{"author_name":"Jupiter_Hadley","author_uid":"1000562","time":"2018-09-03T11:24:12Z","epoch":1535973852,"modified":1535973852,"text":"Cool idea! I included it in my compilation video series of the Ludum Dare 42 compilation video series, if you\u2019d like to take a look. :) https:\/\/youtu.be\/KKcNeeBfE6w","likes":1,"format":"md"}],"format":"md","images":["ld42\/98790-14f470051056151a5852a94ebb6e4825.png"],"links":[{"url":"https:\/\/ishanpm.github.io\/polypack\/","text":"HTML5 (web)"},{"url":"https:\/\/github.com\/ishanpm\/ishanpm.github.io\/tree\/master\/polypack","text":"Source code"}],"metadata":{"g_key":"48912","g_author":"1002318","g_event":"LD42","g_eventkey":"73","g_subevent":"COMPO","g_urlkey":"231838","g_title":"PolyPack","g_status":"USEAR3","g_place":"18","g_commentcount":"16","g_site2_node_id":"98790","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":{"n_key":"98790","n_urlkey":"231838","n_parent":"97793","n_path":"\/events\/ludum-dare\/42\/polypack","n_slug":"polypack","n_type":"item","n_subtype":"game","n_subsubtype":"compo","n_author":"2318","n_created":"1531960376","n_modified":"1542776627","n_version":"362593","n_status":"COMMIT"},"node":{"id":98790,"parent":97793,"superparent":9,"author":2318,"type":"item","subtype":"game","subsubtype":"compo","published":"2018-08-13T23:19:14Z","created":"2018-07-19T00:32:56Z","modified":"2018-11-21T05:03:47Z","version":362593,"slug":"polypack","name":"PolyPack","body":"![polypack_3.png](\/\/\/raw\/e09\/z\/182f2.png)\n\n## Instructions\n\n- Place tile - Left mouse\n- Rotate tile - Q, E, Right mouse\n- Hold - W, Middle mouse\n- Fast-forward timer - S\n\nFill the grid with polyominoes! Once the timer runs out, the board will be cleared, and any tiles left empty will become permanently blocked.\n\nYour score is the total number of tiles covered plus the number of seconds fast-forwarded (which automatically happens when you can't place any more pieces).\n\n## Miscellaneous\n\nThis game is written in vanilla Javascript! There's a lot of flexibility where it comes to drawing game objects, and I used that in the form of adding a transition animation to basically everything.\n\nI went past the Compo submission deadline, but I hadn't even seen the theme until 24 hours in, so I think it's fair to submit this to the Compo. If you think that's unfair, please let me know and I will switch this to a Jam submission.\n\nIf you don't like the timer, you can use the debug key \"2\" to disable it. The fast-forward key will go to the next board immediately instead of draining the timer. You won't get any time bonus, though!\n\nMy best score is ~~751~~ ~~832~~ 858.\n\nEdit: As of 11\/20\/2018, there is a simplified version for PICO-8, called [Picopack](https:\/\/www.lexaloffle.com\/bbs\/?tid=32303)!","meta":{"author":[2318],"allow-anonymous-comments":"1","grade-06-out":"1","grade-07-out":"1","cover":"\/\/\/content\/e09\/z\/180aa.png","link-01":"https:\/\/ishanpm.github.io\/polypack\/","link-01-tag":"42336","link-02":"https:\/\/github.com\/ishanpm\/ishanpm.github.io\/tree\/master\/polypack","link-02-tag":"42332"},"path":"\/events\/ludum-dare\/42\/polypack","parents":[1,5,9,97793],"love":0,"notes":16,"notes-timestamp":"2018-09-03T11:24:12Z","grade":{"grade-01":25,"grade-02":25,"grade-03":25,"grade-04":25,"grade-05":25,"grade-08":21},"magic":{"cool":110.66334899864,"feedback":20,"given":21.125,"grade":24.333333333333,"grade-01-average":4.109,"grade-01-result":18,"grade-02-average":4,"grade-02-result":36,"grade-03-average":3.696,"grade-03-result":119,"grade-04-average":4.391,"grade-04-result":13,"grade-05-average":3.848,"grade-05-result":124,"grade-08-average":3.895,"grade-08-result":31,"smart":11.953369967053}},"text":"![polypack_3.png](\/\/\/raw\/e09\/z\/182f2.png)\n\n## Instructions\n\n- Place tile - Left mouse\n- Rotate tile - Q, E, Right mouse\n- Hold - W, Middle mouse\n- Fast-forward timer - S\n\nFill the grid with polyominoes! Once the timer runs out, the board will be cleared, and any tiles left empty will become permanently blocked.\n\nYour score is the total number of tiles covered plus the number of seconds fast-forwarded (which automatically happens when you can't place any more pieces).\n\n## Miscellaneous\n\nThis game is written in vanilla Javascript! There's a lot of flexibility where it comes to drawing game objects, and I used that in the form of adding a transition animation to basically everything.\n\nI went past the Compo submission deadline, but I hadn't even seen the theme until 24 hours in, so I think it's fair to submit this to the Compo. If you think that's unfair, please let me know and I will switch this to a Jam submission.\n\nIf you don't like the timer, you can use the debug key \"2\" to disable it. The fast-forward key will go to the next board immediately instead of draining the timer. You won't get any time bonus, though!\n\nMy best score is ~~751~~ ~~832~~ 858.\n\nEdit: As of 11\/20\/2018, there is a simplified version for PICO-8, called [Picopack](https:\/\/www.lexaloffle.com\/bbs\/?tid=32303)!","title":"PolyPack"}