Life//Time Paradoxon by GreenDinoGames

[raw]
made by GreenDinoGames for LD 44 (JAM)

Trapped inside a maze, your goal is to find the helicopter and survive by all means, before the time runs out.

Will you trade your life, to get more time, or is time more important to you?

Controls: Left mouse button: Fire 'R': Reload W, A, S, D: Walk around 'L-shift': Sprint 'Esc': Pause game

I worked alone on this game, since this was my first Ludum Dare. I'm planning to continue working on it, to achieve an even better result. Have fun! :smile:

Thank you for playing!LifeTimeParadoxon-Cover.png

Ratings

Given 24🗳️ 21🗨️

Feedback

Allan Urique
01. May 2019 · 23:08 UTC
Nice job, love the graphics
Raphiell
01. May 2019 · 23:18 UTC
Cool idea where you can trade time for life, and I loved the music. The close up camera made it very claustrophobic and tense. My only complaint is that it's a maze, and I don't like mazes haha.

Well done!
nihilaleph
01. May 2019 · 23:56 UTC
I found the maze quite difficult to navigate and the zombies too hard to avoid (even with almost max health I would die to them before running out of time) so I never got to the helicopter. I would put some hints to where to go or maybe make the zombies easier to kill. But mood was fine, great work!
EstuvoMuyBien
02. May 2019 · 23:05 UTC
Woo! That was tough, but I managed to get there in a few tries. Might've helped to have an indicator for the direction the helicopter's in. Super intense and super entertaining! Great work!
Sherlock527
03. May 2019 · 00:05 UTC
That was tense. Great job thinking out of the box with trade off between time and health.
Sockyman
03. May 2019 · 00:23 UTC
This game is very stress inducing and intense, but at the same time a lot of fun. I think the enemy health should be lowered, as at the current state the gun is almost useless.
Dev_For_Pizza
03. May 2019 · 09:35 UTC
Not a big fan of graphics, but really good game, a bit hard for me.
qlqrcoisa
04. May 2019 · 02:45 UTC
nice!
minibobbo
04. May 2019 · 03:35 UTC
I agree with some of the other comments. On one hand the close camera angle makes for a tense trip through the maze, but it also makes it nearly impossible to make good decisions on what direction to take through the maze. It also makes the gun extremely difficult to use. I think that it might benefit from either zooming the camera out some, or slowing down the player and all the creatures.

The music choice was fitting and the sound effects made for a neat experience.

A very nice first entry.
Dorkulon
04. May 2019 · 19:43 UTC
Good job on your first Ludum Dare!
PixelSplash
04. May 2019 · 21:43 UTC
Really nice graphics man!!! keep Jamming!!!
KeyurRana
05. May 2019 · 08:25 UTC
Fun game. I like the idea of trading life for more time.

The zombies had a lot of health, so the gun didn't seem to do much to kill them. I only managed to escape when I stopped using the gun.

Also, an indicator for which direction the helicopter is would've been really helpful.
PopDaddyGames
05. May 2019 · 21:55 UTC
This reminds me very much of "Zombies Ate My Neighbors"